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Micah Sweet's latest activity
Micah Sweet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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Two things: 1) I feel 1.5 years of genuinely playing a game counts as "looking at things to see if you find a way to like it". 2) what...
Feb 11, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
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They usually seem to have less objections to the starting rest state than they do expectations during play. The example I give (which...
Feb 11, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
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Come on, man, making the assumption that they're doing this blind without any information about the risk/reward factor is at best...
Feb 11, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
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I certainly stopped going to one food chain (Boston Market) because they stopped carrying the thing I wanted there. You can argue that...
Feb 11, 2026
Micah Sweet
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Very much so. I want to play an RPG that has procedures for as many things that can happen in the setting as is practically possible.
Feb 11, 2026
Micah Sweet
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
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I guess I'm not interested in playing a RPG that has procedures for water voyages. That sounds dreadfully mechanical. I play games...
Feb 11, 2026
Micah Sweet
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
For me, the simulation and setting logic of the circumstance is the good stuff.
Feb 11, 2026
Micah Sweet
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Why should the procedure for handling a water voyage be different based on whether or not the acting character chose to do it?
Feb 11, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Bluntly, the can very well capsize and drown. Sailboats and rowboats are vastly different beasts. Trying to operate a sailing boat in...
Feb 11, 2026
Micah Sweet
reacted to
Tesral's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
.
I do. It is a preference, some people don't like. But for those that so, I have options. I started with 0e played all the way up to...
Feb 11, 2026
Micah Sweet
reacted to
AnotherGuy's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I did use the word perceived upthread. What is important to note is that the game made some major changes. It's mechanics promoted a...
Feb 11, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
To some extent, but I think its a little off to compare to things where networking factors don't have the huge impact they do on RPGs...
Feb 11, 2026
Micah Sweet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
...yeah, to a degree.
Feb 11, 2026
Micah Sweet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Sure they were. Now the rules are less in line with his preferred play than they used to be. Popularity has nothing to do with it.
Feb 11, 2026
Micah Sweet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I am a fan of older editions of D&D. These are definitively more difficult to find players for the further they recede into the past. A...
Feb 11, 2026
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