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Micah Sweet's latest activity
Micah Sweet
replied to the thread
Let's Talk About Core Game Mechanics
.
I prefer option 1. If skills are to some degree interelated, and proficiency in one expects some amount of proficiency in related...
Feb 25, 2026
Micah Sweet
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
The TOR system has an interesting take on this: While a Gandalf rune on the d12 is an automatic success regardless of dice total, an Eye...
Feb 25, 2026
Micah Sweet
reacted to
Umbran's post
in the thread
Ryan Dancey & AEG Part Ways Following AI Comments
with
Sad
.
From the typical user's point of view, what is the material difference between it going to China as opposed to Silicon Valley? In...
Feb 25, 2026
Micah Sweet
replied to the thread
Let's Talk About Core Game Mechanics
.
I prefer narrow skills provided the costs to acquire them are reasonable. It's all about setting logic to me.
Feb 25, 2026
Micah Sweet
replied to the thread
The 5 'Tiers' of TTRPG Publishing
.
That's how it is here in the US too. My wife just started a business and she needed to provide a physical address to the government.
Feb 25, 2026
Micah Sweet
replied to the thread
The 5 'Tiers' of TTRPG Publishing
.
I grew up in that same era, but at least back then I had a good group of friends who were on board with the same playstyle. It wasn't...
Feb 25, 2026
Micah Sweet
replied to the thread
The 5 'Tiers' of TTRPG Publishing
.
Fair enough, but to each their own. I like hexcrawls, and subsystems, and I'm fine with complexity if it adds depth. I see abstraction...
Feb 25, 2026
Micah Sweet
reacted to
MGibster's post
in the thread
The 5 'Tiers' of TTRPG Publishing
with
Like
.
I certainly didn't mean to be archly about it at all. I'm sympathetic to your plight because I find myself in the same boat. While...
Feb 25, 2026
Micah Sweet
replied to the thread
The 5 'Tiers' of TTRPG Publishing
.
We can only hope. I want Sim to make a comeback! Tired of people archly telling me how unpopular my playstyle is.
Feb 25, 2026
Micah Sweet
reacted to
Scott Christian's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
Speaking of mechanics, a long time ago we greatly enjoyed the MERP systems style of combat. It was D100, but you could take your skill...
Feb 25, 2026
Micah Sweet
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
Skill 80 = 80% doesn't take into account the difficulty (or armor class) of the challenge, nor situational modifiers. And personally I...
Feb 25, 2026
Micah Sweet
reacted to
djotaku's post
in the thread
My Changing Thoughts on Science Fantasy Games
with
Like
.
Great points. I think I'm a little less worried about the balance. I think it's going to be very setting-dependent and even...
Feb 24, 2026
Micah Sweet
replied to the thread
Spoilers
A Knight of the Seven Kingdoms
.
But more episodes at a stretch before having to wait a year or more. To each their own.
Feb 24, 2026
Micah Sweet
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
with
Haha
.
What's weird is that it isn't the numbers that matter, it's what the numbers equate to in game terms. Without knowing what each of...
Feb 24, 2026
Micah Sweet
replied to the thread
Let's Talk About Core Game Mechanics
.
I like the idea that most results are near the middle of the distribution. Feels more realistic for most actions. But if there's some...
Feb 24, 2026
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