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Micah Sweet's latest activity
Micah Sweet
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
This is because what you’re describing isn’t an example of thoughtful design. You’re just kind of taking an instance of D&D play and...
Mar 4, 2026
Micah Sweet
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
What I mean is it felt like the mechanics took priority over the fiction. The old, "tripping the cube" issue with 4e.
Mar 4, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Depends on what you mean by "mechanics first". It very much avoids a lot of loosey-gooseyness in how you're supposed to handle things...
Mar 4, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
That's why I ran a couple games of Fate at one point, but concluded "uncomfortable" was a vast understatement to how it made me feel as...
Mar 4, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I wouldn't describe the first as automatically "cheating" (though I do think it easily can be gaming process), but yes, I think having...
Mar 4, 2026
Micah Sweet
reacted to
mamba's post
in the thread
RPGs that you feel trip over their own cool ideas
with
Like
.
they said how they went about establishing their system, as I said, using a blank slate and experimenting, so yes, I can deny that. As I...
Mar 4, 2026
Micah Sweet
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
When I played it seemed very mechanics-first in philosophy, which also reminded me of 4e.
Mar 4, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Yes and no. There are a lot more specific non-combat mechanics (including feats that influence them) than D&D 4e had in that. Skill...
Mar 4, 2026
Micah Sweet
replied to the thread
What is "railroading" to you (as a player)?
.
How would you feel about the "thumb on the scale" theory, like what @Thomas Shey was talking about, or @soviet 's idea?
Mar 4, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Its a profound split in the hobby, but it doesn't have anything to do with age, since I'd be willing to put a bet I'm older than you.
Mar 4, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
The same reason I don't tell people playing a fencer that I just get to have my NPCs fight effectively, and the fact they don't know...
Mar 4, 2026
Micah Sweet
replied to the thread
RPGs that you feel trip over their own cool ideas
.
Have they denied being inspired by PbtA? If not, then you can't claim that's not what happened.
Mar 4, 2026
Micah Sweet
replied to the thread
What is "railroading" to you (as a player)?
.
Then how do you test them if you have 100% complete control over every action they make. Are you just talking about physical tests?
Mar 4, 2026
Micah Sweet
reacted to
GrimCo's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
In the defense of VtM. As a player, you are not always in control, part of the game is constant fight with the Beast within. And that...
Mar 4, 2026
Micah Sweet
reacted to
RenleyRenfield's post
in the thread
RPGs that you feel trip over their own cool ideas
with
Like
.
I never said is was a ripoff ... Maybe some other people had some argument elsewhere and this is just bleed... I am ok with designers...
Mar 3, 2026
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