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Micah Sweet's latest activity
Micah Sweet
replied to the thread
What is "railroading" to you (as a player)?
.
You are generating a binary when I am asking about a spectrum (why do people keep doing that?). I am asking you if you require zero...
Wednesday at 5:42 PM
Micah Sweet
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Well, I thought we were talking about such checks dictating how PCs behave… the major thrust of your argument is about how you know and...
Wednesday at 5:25 PM
Micah Sweet
reacted to
Bill Zebub's post
in the thread
What is "railroading" to you (as a player)?
with
Haha
.
We should probably make sure the rules prevent it from ever happening, just to be safe.
Wednesday at 5:24 PM
Micah Sweet
reacted to
soviet's post
in the thread
What is "railroading" to you (as a player)?
with
Haha
.
The thing I hate about 5e is where the GM has to physically punch you every session.
Wednesday at 5:24 PM
Micah Sweet
replied to the thread
What is "railroading" to you (as a player)?
.
Do you need 100% agency to enjoy the game? Fair enough but that's just another subjective preference.
Wednesday at 5:24 PM
Micah Sweet
reacted to
bsss's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
A general space of approaches to game play where the outcome of a social encounter or social rolls is not a "here is how you act"...
Wednesday at 7:12 AM
Micah Sweet
replied to the thread
What is "railroading" to you (as a player)?
.
I don't want to speak for @Thomas Shey , so I'll let him explain if he wants.
Wednesday at 7:11 AM
Micah Sweet
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
This is because what you’re describing isn’t an example of thoughtful design. You’re just kind of taking an instance of D&D play and...
Wednesday at 7:10 AM
Micah Sweet
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
What I mean is it felt like the mechanics took priority over the fiction. The old, "tripping the cube" issue with 4e.
Wednesday at 7:10 AM
Micah Sweet
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Depends on what you mean by "mechanics first". It very much avoids a lot of loosey-gooseyness in how you're supposed to handle things...
Wednesday at 7:08 AM
Micah Sweet
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
That's why I ran a couple games of Fate at one point, but concluded "uncomfortable" was a vast understatement to how it made me feel as...
Wednesday at 3:30 AM
Micah Sweet
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I wouldn't describe the first as automatically "cheating" (though I do think it easily can be gaming process), but yes, I think having...
Wednesday at 3:30 AM
Micah Sweet
reacted to
mamba's post
in the thread
RPGs that you feel trip over their own cool ideas
with
Like
.
they said how they went about establishing their system, as I said, using a blank slate and experimenting, so yes, I can deny that. As I...
Wednesday at 3:20 AM
Micah Sweet
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
When I played it seemed very mechanics-first in philosophy, which also reminded me of 4e.
Wednesday at 3:17 AM
Micah Sweet
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Yes and no. There are a lot more specific non-combat mechanics (including feats that influence them) than D&D 4e had in that. Skill...
Wednesday at 3:04 AM
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