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Micah Sweet's latest activity
Micah Sweet
reacted to
Lanefan's post
in the thread
Let's Talk About Metacurrency
with
Like
.
In play I try - in vain, often, but I do try - to discourage the use of actual numbers when talking about hit points, preferring instead...
Mar 12, 2026
Micah Sweet
reacted to
Lanefan's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I oppose design that leads to the bolded. I want the PCs to be directly representative of the population, or at least of what anyone in...
Mar 12, 2026
Micah Sweet
reacted to
Lanefan's post
in the thread
Let's Talk About Metacurrency
with
Like
.
A few things to note here. First, it's not likely to be 1 in 100. 1 in 1000, though, I can see; higher in urban areas and...
Mar 12, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
As you know, I use the Level Up rules as my base. I have run multiple games in various fantasy and sci-fi settings of my own creation...
Mar 12, 2026
Micah Sweet
reacted to
mamba's post
in the thread
Let's Talk About Metacurrency
with
Like
.
that’s great, but my claim was not that whatever system you are concocting would not lead to a low magic setting, it was that when...
Mar 12, 2026
Micah Sweet
reacted to
Thomas Shey's post
in the thread
Let's Talk About Metacurrency
with
Like
.
The problem has been these always treated a normal hit as enough to deliver poison. As such you pretty much have to assume some damage.
Mar 12, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
I base my game on the world I want to create, and make sure the mechanics fit that, not the other way around.
Mar 12, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
That's absolutely true. Perfect sim is impossible. But acceptable sim, for me, definitely is. As far as picking your battles goes, I...
Mar 12, 2026
Micah Sweet
reacted to
Umbran's post
in the thread
Let's Talk About Metacurrency
with
Like
.
So, that's actually an interesting bit. Because, those of us who have doe or currently do actual simulation of reality for, say...
Mar 12, 2026
Micah Sweet
reacted to
mamba's post
in the thread
Let's Talk About Metacurrency
with
Like
.
As I said, that PCs and NPCs are different is something @Micah Sweet already disagrees with, so any argument that hinges on the PCs...
Mar 12, 2026
Micah Sweet
replied to the thread
Wolfenstein TTRPG Coming From Modiphius
.
Well, then in some cases it's going to be on it, if the Players are too stubborn in the face of danger. And that's their choice, but...
Mar 12, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
I subscribe to TSR worldbuilding conventions in large part, where NPCs can have classes, or not, depending on what they do and who they...
Mar 12, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
I get it, but to me it just doesn't matter in this specific case.
Mar 12, 2026
Micah Sweet
reacted to
mamba's post
in the thread
Let's Talk About Metacurrency
with
Like
.
If neither character intentionally uses that thing, I do not see a difference. In either case this is the player deciding something that...
Mar 12, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
There are tons of feats, and I don't play 5.5, so everyone doesn't start with one. And even if I did, how many people pick that feat...
Mar 12, 2026
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