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Micah Sweet's latest activity
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
One, I expect, would lead to the other. Consistency has definitely worsened in the last decade or so.
Mar 15, 2026
Micah Sweet
reacted to
Staffan's post
in the thread
Let's Talk About Metacurrency
with
Like
.
IIRC, it was also the way to unlock more Power Stunts, or how to use your power(s) in new ways. It was fairly common for one of the more...
Mar 14, 2026
Micah Sweet
reacted to
VHawkwinter's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
with
Like
.
I used to always do it this way. But after a couple decades and a few dozen systems, you can see a mechanic and either know you won't...
Mar 14, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
It's important, but it's not the core of the system like the free descriptor to dice pool concept is the core of Marvel Heroic.
Mar 14, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
Yeah, it is, but the system is not entirely dependent on it's use, like a descriptor system is on its, well, descriptors. I'm fine with...
Mar 14, 2026
Micah Sweet
reacted to
Reynard's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
with
Like
.
I am a proponent of playing a game as written at least initially. However,not all games have all the subsystems one wants. If I know I...
Mar 14, 2026
Micah Sweet
reacted to
Reynard's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
with
Like
.
RPGs are and have always been rooted in DIY. Game masters are, if not designers, basically modders. It should not come as a surprise...
Mar 14, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
I've seen more than one supers game that did in fact comes from a broader angle than you seem to be advocating (FASERIP is my favorite)...
Mar 14, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
Agreed. There's a couple out there, but they tend to have a higher than average complexity scale.
Mar 14, 2026
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
The sort of inconsistencies mentioned here regarding the superhero genre have always bugged me. Personally I'd love a supers setting...
Mar 14, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
That's my point. It's genre emulation, not physics sim. I can manage some of that in a supers game, but that kind of retcon is a bridge...
Mar 14, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
You probably know it better than I, but that game never struck me as heavily meta-currency dependent. Most mechanics in it map to...
Mar 14, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
Different measurements by different people. Why would you expect them to be entirely consistent with each other? And even so, in a...
Mar 14, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
Ok, but at least they're tied to the world, and like I said I feel genre emulation is more acceptable to me in supers games. I just...
Mar 14, 2026
Micah Sweet
replied to the thread
Let's Talk About Metacurrency
.
Ok...what the heck is that supposed to mean? I've heard of the flag but am not completely familiar with the context, other than some...
Mar 14, 2026
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