Recent content by Micah Sweet

  1. Micah Sweet

    Worlds of Design: Only Human

    Sure, but a lot of those folks are still going to due early in my estimation. And I really think that makes sense.
  2. Micah Sweet

    What makes a successful superhero game?

    Next time I run a supers game it will definitely be Marvel Mutiverse! I've really been itching to try it out, and I got screwed out of playing it at Gencon due to bizarre ticket policies.
  3. Micah Sweet

    What makes a successful superhero game?

    I just started rewatching Invincible! Best deconstruction of the genre IMO.
  4. Micah Sweet

    Other D&D Variant Domain play, what, if anything, do you use?

    My memory says it did, but I could be wrong. I know the new editions covers that stuff.
  5. Micah Sweet

    Other D&D Variant Domain play, what, if anything, do you use?

    ACKS (either edition) handles the passage of time and all your examples quite well in domain play.
  6. Micah Sweet

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I could see the shared minion hp pool working for me if it had an in-universe reason to exist; for example, if the creatures were mystical linked such that one (I would have it at random) from the group drops when any of the group are damaged such that the total exceeds a certain percentage of...
  7. Micah Sweet

    D&D General [rant]The conservatism of D&D fans is exhausting.

    And I was using the 4e version as my basis, which is why I read minions as primarily a narrative device.
  8. Micah Sweet

    Worlds of Design: Only Human

    I've always assumed adventurers of any species are very rare because, quite frankly, it's a suicidal way of life that only looks glamorous from the outside and will in all likelihood lead to the quick death of the bulk of its practitioners (being a PC is no exception to this in my game)...
  9. Micah Sweet

    Worlds of Design: Only Human

    I play to explore an imaginary but self-consistent world, plausible within it's assumptions and supernatural exceptions. In many cases that will lead to parallels with the real world, some of which will be uncomfortable. I'd still rather have things make logical sense than not.
  10. Micah Sweet

    Worlds of Design: Only Human

    My response to that is not to run a no gunpowder game, but I know a lot of folks value aesthetics more than I do.
  11. Micah Sweet

    Worlds of Design: Only Human

    I think reality has shown us that, while it's certainly nice to have solid worldbuilding reasons for your classic fantasy RPG assumptions, you don't actually need the "strong excuses" you're talking about.
  12. Micah Sweet

    Worlds of Design: Only Human

    Well...I can definitely see that point of view. Reminds me of the Agent Smith Virus Theory. Or Idiocracy.
  13. Micah Sweet

    Shadowdark Finally Played Shadowdark

    Do you really think everyone who's run SD without a solid grounding in the texts you mentioned has suffered "TPK after TPK"? Do you believe your personal experience with the game is "that" universal?
  14. Micah Sweet

    Does Anyone Care? (Cosmere RPG)

    I can see that being a problem for some people. For me, fiction is fiction.
  15. Micah Sweet

    What are your thoughts on TTRPGs with non-standard dice?

    Other people seemed to get what I meant, or in any case only you have expressed confusion. Of all the games you listed, the only ones I've played are D&D (various games under that name) and Shadowdark (only once). You hardly need as many dice as you suggest, though in limited circumstances it...
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