Recent content by michaeljpastor

  1. michaeljpastor

    D&D General The First Demise of TSR: Gygax's Folly

    Thank god my mom was able to get me all the books up to that point with her Penney's employee discount. 20% on 12 bucks meant something back then!
  2. michaeljpastor

    D&D General The First Demise of TSR: Gygax's Folly

    I keep hoping that they'll produce a podcast series that continues into the Williams years, since they basically stopped when she ascended to the throne.
  3. michaeljpastor

    D&D General The First Demise of TSR: Gygax's Folly

    I never understood why the design team wouldn't want to work on a Buck Rogers game, since it's right up their alley of pulp fantasy and sci-fi. So I have to think that it was because of their personal feelings about Lorraine, or something like that. I haven't heard enough from the creatives of...
  4. michaeljpastor

    Worlds of Design: What Should Be in an RPG Book?

    Here to thumbs up indexes and TOC importance.
  5. michaeljpastor

    Dungeons & Dragons SRD 5.2 Is Officially Live

    You might like to watch Reading D&D Aloud this week, where Mike Mearls and Kelsey Dionne talk about the DMsGuild and the OGL and how it was seen and used. It's just a great conversation either way. (is there a way to suppress embeds? that thumbnail is obnoxiously huge) s
  6. michaeljpastor

    Dungeons & Dragons SRD 5.2 Is Officially Live

    Goodness gracious. It's BOTH duck season and wabbit season! Altruism and enlightened self-interest are not mutually exclusive
  7. michaeljpastor

    Jeremy Crawford Also Leaving D&D Team Later This Month

    Yes, and B/X and BECMI became increasingly more kid friendly as well. The original Munchkin generation (those of us who were kids who played when AD&D was released) are basically the same GenX latch key kids who suddenly had access to R-rated movies for the first time through cable. We were...
  8. michaeljpastor

    Jeremy Crawford Also Leaving D&D Team Later This Month

    I know it's not what you meant, but at first I thought the 'it' to which you were referring was 5.5, not D&D and my reaction was, well they missed the boat on the branding of that, since they wouldn't take a stand on a version #.
  9. michaeljpastor

    WotC Chris Cao has left WotC

    Crack is whack.
  10. michaeljpastor

    WotC Chris Cao has left WotC

    And Magic's entire business model isn't?
  11. michaeljpastor

    WotC Chris Cao has left WotC

    Looks like the digital microtransaction on Project Sigil stops there...
  12. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    no, that's YOUR point. My point is that there IS a difference, otherwise I wouldn't have made the distinction.
  13. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    But I do see a difference, hence why I made the distinction. I established my terms, I defined them, I applied them. If one has a problem with that, then that's their issue. I see many similarities between Project Sigil and the failure of 4th edition. It was a great product. The business...
  14. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Yes, and I am speaking from the point of view of the customer (and also from someone who worked at a startup who attempted the same kind of thing in the past, which also lacked a business model in much the same way).
  15. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    The most unhelpful phrase, ever.
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