Recent content by michaeljpastor

  1. michaeljpastor

    Dungeons & Dragons SRD 5.2 Is Officially Live

    You might like to watch Reading D&D Aloud this week, where Mike Mearls and Kelsey Dionne talk about the DMsGuild and the OGL and how it was seen and used. It's just a great conversation either way. (is there a way to suppress embeds? that thumbnail is obnoxiously huge) s
  2. michaeljpastor

    Dungeons & Dragons SRD 5.2 Is Officially Live

    Goodness gracious. It's BOTH duck season and wabbit season! Altruism and enlightened self-interest are not mutually exclusive
  3. michaeljpastor

    Jeremy Crawford Also Leaving D&D Team Later This Month

    Yes, and B/X and BECMI became increasingly more kid friendly as well. The original Munchkin generation (those of us who were kids who played when AD&D was released) are basically the same GenX latch key kids who suddenly had access to R-rated movies for the first time through cable. We were...
  4. michaeljpastor

    Jeremy Crawford Also Leaving D&D Team Later This Month

    I know it's not what you meant, but at first I thought the 'it' to which you were referring was 5.5, not D&D and my reaction was, well they missed the boat on the branding of that, since they wouldn't take a stand on a version #.
  5. michaeljpastor

    WotC Chris Cao has left WotC

    Crack is whack.
  6. michaeljpastor

    WotC Chris Cao has left WotC

    And Magic's entire business model isn't?
  7. michaeljpastor

    WotC Chris Cao has left WotC

    Looks like the digital microtransaction on Project Sigil stops there...
  8. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    no, that's YOUR point. My point is that there IS a difference, otherwise I wouldn't have made the distinction.
  9. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    But I do see a difference, hence why I made the distinction. I established my terms, I defined them, I applied them. If one has a problem with that, then that's their issue. I see many similarities between Project Sigil and the failure of 4th edition. It was a great product. The business...
  10. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Yes, and I am speaking from the point of view of the customer (and also from someone who worked at a startup who attempted the same kind of thing in the past, which also lacked a business model in much the same way).
  11. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    The most unhelpful phrase, ever.
  12. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    I don't consider the business model of a product to be a part of the product.
  13. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    I neglected to mention worldbuilding for others to play in in my other post when I talked about options for the future. I had mentioned it before on another thread. I envy people who have the perceptive skills to render in 3d, and I happily consume their efforts. Would I pay for it? Probably...
  14. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    I don't think the product is a failure. I think the business model was. That's all.
  15. michaeljpastor

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Emphasis above mine - it's not that Project Sigil was a failure - they just concluded (correctly, IMHO) that it's not a money maker unto itself. Real Estate and clothes and furniture as a money making enterprise when it's essentially infinitely available just doesn't work. I personally don't...
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