So monsters were designed around four member parties; so your 13th level party was more like a 15th level party. And if your players were good at system optimization/tactical play, they're more like an 18th level party. And if they had a good amount of magic items on them, they would be more...
but 5E is based off attrition?!? so if that barely works, then D&D barely works!?!
oh well, good things most players couldn't care less about rules and how they work.
They don't ruin the game, they provide the D&D feeling that is so vital. If a player saved their control spell until the super dangerous monster showed up, then they deserve the chance to shut it down in one action. If a DM isn't wearing down a party through attrition, then they deserve to...
If you don't want a single control spell to end an encounter, just give your boss monster an army of underlings to accompany them during the boss fight!
Did we mention Pioneer yet?? I might have missed it browsing through this thread?
I assume having someone with NASA experience write your space TTRPG qualifies it as simulationist??
https://www.kickstarter.com/projects/mongoosepublishing/the-pioneer-rpg-explore-the-solar-system
"Pioneer was...
I have to disagree with the premise of this thread because I'm firmly in the camp that Gygaxian Naturalism will produce the strongest community in the long term.
https://www.enworld.org/threads/edition-wars-are-good-for-enworld.699118/