Allow me to refine my previous statement to "D&D might as well not have an intended playstyle because everyone just rules zeros any intention away to play the way they want".
People use D&D to make horror!
https://hitpointpress.com/collections/heckna/products/heckna-campaign-book-1...
D&D has no intended playstyle and everyone plays it! It can do Doctor Who, Critical Role, Dungeon Crawl Classics, Lord of the Rings, Studio Ghibli, and more!!! Why design your own game when D&D can already do everything???
This is both really hard to talk about and really important when it comes to TTRPGs.
This must be why Powered by the Apocalypse generates such heated arguments. There's barely any mechanics but tons of procedure :P
If you strongly discourage combat via high lethality and low rewards, players will stick to the much more intresting exploration and role-playing D&D was meant for!