but 5E is based off attrition?!? so if that barely works, then D&D barely works!?!
oh well, good things most players couldn't care less about rules and how they work.
They don't ruin the game, they provide the D&D feeling that is so vital. If a player saved their control spell until the super dangerous monster showed up, then they deserve the chance to shut it down in one action. If a DM isn't wearing down a party through attrition, then they deserve to...
If you don't want a single control spell to end an encounter, just give your boss monster an army of underlings to accompany them during the boss fight!
Did we mention Pioneer yet?? I might have missed it browsing through this thread?
I assume having someone with NASA experience write your space TTRPG qualifies it as simulationist??
https://www.kickstarter.com/projects/mongoosepublishing/the-pioneer-rpg-explore-the-solar-system
"Pioneer was...
I have to disagree with the premise of this thread because I'm firmly in the camp that Gygaxian Naturalism will produce the strongest community in the long term.
https://www.enworld.org/threads/edition-wars-are-good-for-enworld.699118/
Well the person who wrote it recommends using a bennie system to over ride some dice rolls so that you're more likely to generate a human friendly planet, but a true simulator will have no problem rolling dozens or hundreds of planets until a life supporting plamet is rolled up!
Golden Sky Stories is a heartwarming, non-violent role-playing game from Japan, by Ryo Kamiya. In this game, players take on the role of henge, animals that have just a little bit of magical power.
https://www.drivethrurpg.com/en/product/118784/golden-sky-stories
If you're looking for simulation, then I would like to recommend "Architect of Worlds," a sciencetifically accurate world generation system. It may take four hours for a first timer to generate a planet using this system but it's a small price to pay to accurately simulate the creation of a...
I guess being produced in Mexico by a Mexican animation company is bound to make it pro Mexican.
It's more faithful to Aztec culture then Ninja Batman was to Japanese culture!
Where the rules don't reflect how people actually use the game, forcing them to houserule to make it suits their taste? We're already there again!
https://www.enworld.org/threads/mike-mearls-explains-why-your-boss-monsters-die-too-easily.715658/