Recent content by mightybrain

  1. M

    D&D 5E TftYP - Running Sunless Citadel

    I have 7 players so I'm more or less doubling the enemies. Sometimes the enemy numbers are specific to the environment, e.g. the 5 skeletons from 5 sarcophagi. In that case, rather than redrawing the maps, I gave the skeletons additional hit points. The fights can get very cramped when you...
  2. M

    D&D 5E TftYP - Running Sunless Citadel

    It's good that your players are being creative. I don't think it would work in the sense that I doubt giant rats would follow a magically floating torch around. With intelligent creatures they would definitely be alerted. They might indicate their presence, but they would again be unlikely to...
  3. M

    D&D 5E TftYP - Running Sunless Citadel

    That's exactly the suggestion from the book. Also that they should set up an ambush.
  4. M

    D&D 5E TftYP - Running Sunless Citadel

    I think I'll go with the kobolds being too frightened to open the door. (Of course, they'd never admit that.) It explains why it's not been opened and also why they would be willing to give it away.
  5. M

    D&D 5E TftYP - Running Sunless Citadel

    Thanks. Although I'd have to change the text: "As the door opens, a hissing noise and a puff of dust around the door indicate that the chamber beyond has been sealed for ages. Dust, long undisturbed, covers every surface in this large gallery. The air here is stale." My players are real...
  6. M

    D&D 5E Problems with Tales from the Yawning Portal

    Yeah, that's not how I visualised it from the description.
  7. M

    D&D 5E TftYP - Running Sunless Citadel

    Yusdrayl has the key to the Dragon Door and is willing to trade it for the return of her dragon. Does anyone have any ideas why the kobolds have never used the key themselves? It's a dragon door and they are curious creatures that revere dragons after all. I'm sure this question is going to come...
  8. M

    D&D 5E Problems with Tales from the Yawning Portal

    I'm running Sunless Citadel currently. I'll add problems as we come across them. The first was an inconsistency in the text in the description of the ravine. First it says that the ravine is 30 feet deep and 40 feet wide. Then it says that the rope descends to a ledge 50 feet below. And then...
  9. M

    D&D 1E Mearls on AD&D 1E

    I think that's a faux pas in any edition of the game. A player might well ask if his character knows anything about this puzzle given her background as a scribe in Candlekeep. The DM might then decide yes, or ask for a Intelligence (Arcana) check to get a clue. But (as far as I'm aware) it's...
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    D&D 1E Mearls on AD&D 1E

    Reading this thread sent me searching for more from Luke Gygax. This video is a very interesting watch: https://www.youtube.com/watch?v=ZD6FHnf1Xyc In it, Luke (who's played the game since he was 4 years old) talks a bit about his DM-ing style and how to keep a sense of wonder even when you're...
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    D&D 5E D&D Out of the Abyss Live

    I don't think the problem is the situation. That is, starting a game with the characters all imprisoned and without access to their weapons or gear is a tried and tested scenario over many editions of the game. I think the problem, in this play through, is the obvious rail-roading. When you...
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    D&D 5E D&D Out of the Abyss Live

    The second session is up now and in many ways it's a re-run of the first. The volume is better but still a problem with the players frequently inaudible during play while being obnoxiously loud when joking between turns. It's easily fixable but it doesn't make it impossible to watch. Just...
  13. M

    D&D 5E Player challange Vs Character challange (Metagaming)

    I voted for character skill only. But that doesn't mean I don't like to challenge players. It means, I don't rely on players' prior knowledge to challenge them. Everything the players need to know to face their challenges should be presented in the game. I think it would be unfair for a DM to...
  14. M

    D&D 5E D&D Out of the Abyss Live

    Has anyone watched this on the Dungeons and Dragons YouTube channel. There are some technical issues here with volume. But a lot of that seems due to the players and DM not using stage whispers instead of real whispers. My real worry is how dreadfully tiresome an experience it must be for the...
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