Recent content by Mike Eagling

  1. Mike Eagling

    Shadows of Esteren – Travels: Now with More Dark Places to Explore!

    Done :) Yeah, I know how you feel too. If nothing else these books look beautiful but, as much as I'd like them on my shelves, I can't justify the expense at this time. Sigh... :(
  2. Mike Eagling

    "Narrative Options" mechanical?

    No. The narrative is created by the events (actual play). I suspect we'll have to agree to disagree :)
  3. Mike Eagling

    "Narrative Options" mechanical?

    I don't agree. Narrative can be defined as "a representation of a particular situation or process in such a way as to reflect or conform to an overarching set of aims or values", which is a pretty accurate description of what a role-playing game is. How interested the players are in that...
  4. Mike Eagling

    "Narrative Options" mechanical?

    I think you're confusing players with characters and narrative with narration. The very act of playing an RPG is a process of constructing a narrative. Whether or not that is important to the players is, of course, debatable.
  5. Mike Eagling

    "Narrative Options" mechanical?

    I'd argue a character could conceptualise their skill in their chosen profession in a similar fashion.
  6. Mike Eagling

    Narrative Space Options for non-spellcasters

    I didn't think you were :) Don't get me wrong, I'm a big fan of CoC and have no qualms about the sanity rules. I personally think there should be more of this kind of thing in RPGs.
  7. Mike Eagling

    Narrative Space Options for non-spellcasters

    Ouch! Sounds like his simulation was lacking in certain areas :D
  8. Mike Eagling

    Narrative Space Options for non-spellcasters

    Yes. Without wishing to reignite the nature of hit points debate they arguably include an element of morale, if we subscribe to a "not meat" model. Indeed. Again, 1e has rules for NPC reactions. They're a hodge-podge of rules, to be fair, but they're still in the RAW. Applying psychological...
  9. Mike Eagling

    Narrative Space Options for non-spellcasters

    Rules for morale certainly exist in 1e. They seem to have dropped off the radar somewhere between then and Pathfinder.
  10. Mike Eagling

    Narrative Space Options for non-spellcasters

    Mostly I agree with you. My remark was really intended to be interpreted as "Yes, it should work like that but for some reason it wasn't written into the rules so this DM could invent it for themselves, given that the situation has arisen". IMO if a player states their intention is to enter the...
  11. Mike Eagling

    "Narrative Options" mechanical?

    I'm currently unable to xp but wanted to +1 this post.
  12. Mike Eagling

    Narrative Space Options for non-spellcasters

    Well my "completely unnecessary" referred to that specific example, assuming a decent GM and a decent explanation of the player's actions and intentions. I wasn't implying such a feat/skill/whatever was verboten generally. Completely agree.
  13. Mike Eagling

    Narrative Space Options for non-spellcasters

    No, I get there are other people in the party. The implication appeared to be that they were, as others have described it, "waiting in the corridor". Thus, from the orcs' initial perspective the fighter was alone and the effect you were describing (all attention on the fighter) should have been...
  14. Mike Eagling

    Narrative Space Options for non-spellcasters

    From the quote above that wasn't clear.
  15. Mike Eagling

    Narrative Space Options for non-spellcasters

    :) Yeah, it's a contrived example for illustration purposes but it doesn't work, IMHO: If a lone fighter bursts into a room full of orcs (assuming they're combatants) they're going to wonder whether he's crazy or much more dangerous than he looks. Either way, all orc eyes will be on the...
Top