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Minigiant's latest activity
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Because 5e was designed to make the first 5 fights easy so the last 2 are fought when tapped out
Oct 17, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I can do. The point is people want it to be core rules. There is no point have any conversation about a DM doing things for themselves.
Oct 17, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I'm not saying my preference I'm saying: boss monsters die too easily: But You can't nerf spell power You can't nerf spell quantity...
Oct 17, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Many of the decisions in the game that still remain in a game what decisions made for grognards who no longer play the game. At some...
Oct 17, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
So WOTC actually listens to the community, it's their fault
Oct 17, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
.
My ruling is "Guided by a flash of magical insight, you make one attack with the weapon used in the spell’s casting. " Innate Sorcery...
Oct 17, 2025
Minigiant
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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And I have seen enough complaints now that I don't actually think 5e will last. It had a good run. Folks have seen the cracks now...
Oct 17, 2025
Minigiant
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It's only non-representative when it doesn't support you though. As soon as it does, it's super representative. That's part of the...
Oct 17, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
At some point we have to put some blame of the community Problems with D&D have been known for years. They don't get fixed because...
Oct 17, 2025
Minigiant
reacted to
mamba's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
yeah, their level of adherence to backwards compatibility basically killed 5.5 for me, along with me not actually liking the general...
Oct 17, 2025
Minigiant
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I'm sure it was. With a player base as large as D&D has, every single rule will have 20+ different versions of feedback, some...
Oct 17, 2025
Minigiant
replied to the thread
D&D 5E (2014)
The 2024 Ranger is Actually Pretty Good (with numbers)
.
Restrained Condition helps others. Casting Ensnaring strike solely for advantage is not a good use of slots.
Oct 17, 2025
Minigiant
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
with
Like
.
The problem with the "spell attack" language is..... if it was that cut and dry why not just use that for innate sorcery? When making a...
Oct 17, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Its the PowerXQuantity equation that causes short work days. I'll bet that Rogue ask to rest early the least for themselves..Because...
Oct 16, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That's Uhh what I'm describing. Bosses die too fast because The Full casters can attempt to paralyze or buff the martials every turn...
Oct 16, 2025
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