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Minigiant's latest activity
Minigiant
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
No, a third level spell should just not let you ignore significant portion of the game's encounters and charge up all your powers. And...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Especially since most worlds and settings have their enemies be a lot more primitive than the PCs. What can 5 random bandits do in 8 hours?
Oct 19, 2025
Minigiant
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This means you need to specifically concoct enemies that would take such actions. Like some random encounter dire owlbear is not going...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That's what 13 age did. Your lower slots disappear as you get access to higher slots You have to cast shield with 3rd level slots.
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Lower amount of spell slots and daily resources
Oct 19, 2025
Minigiant
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
They've already been lowered.
Oct 19, 2025
Minigiant
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I think that the problem is to some degree less a matter of how many than how flexible they have become under 5e's neo vancian prep. If...
Oct 19, 2025
Minigiant
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Looks like we were making similar points at the same time. Although the trouble is that shifting from vancian prep to 5e's flexible...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Because the boss fights aren't fun. It needs to be lowered because... exactly. 5e's NeoVanian magic and 5e's Rituals is more like...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
All this talk of pressure and rest alternatives because people refuse to have fewer spells per day.
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Rank 5e skills from most useful (1) to least useful (18)
.
Since people don't actually for the Skill with alternative abilities... An Endurance skill would be appreciated and high ranking.
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The point was that you aren't expected to manage your resources from the time you leave down until the time you got back. Also not...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Didn't say you go back to town. I said you clear and area then rest. Your abilities recharge quickly but you don't get back to full...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I always said that if I won the lottery, I would design a RPG that focuses on political intrigue, group combat, and mass combat and...
Oct 18, 2025
Minigiant
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I just finished running the third session of an ongoing political intrigue arc in my D&D campaign. We have used plenty of the rules...
Oct 18, 2025
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