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Minigiant's latest activity
Minigiant
replied to the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
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I mean OD&D, the actual first version of D&D. D&D is weird were it was published then released a totally redesigned 1st edition after...
Oct 21, 2025
Minigiant
reacted to
mamba's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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but it doesn’t, you are not spending your first round casting it already, you do something else, and in, say your third encounter, you...
Oct 21, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The GMs aren't happy. The Players are happy... Until they hear of a table that has better boss fights or remember their video game boss...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
This thread wouldn't exist if a plurality were satisfied by the current paradigm of boss fights.
Oct 19, 2025
Minigiant
reacted to
Yaarel's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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I avoid the restriction of highest versus lower slot levels, because it is less simple than straightforward spell point spending. But...
Oct 19, 2025
Minigiant
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
No, a third level spell should just not let you ignore significant portion of the game's encounters and charge up all your powers. And...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Especially since most worlds and settings have their enemies be a lot more primitive than the PCs. What can 5 random bandits do in 8 hours?
Oct 19, 2025
Minigiant
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This means you need to specifically concoct enemies that would take such actions. Like some random encounter dire owlbear is not going...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That's what 13 age did. Your lower slots disappear as you get access to higher slots You have to cast shield with 3rd level slots.
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Lower amount of spell slots and daily resources
Oct 19, 2025
Minigiant
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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They've already been lowered.
Oct 19, 2025
Minigiant
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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I think that the problem is to some degree less a matter of how many than how flexible they have become under 5e's neo vancian prep. If...
Oct 19, 2025
Minigiant
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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Looks like we were making similar points at the same time. Although the trouble is that shifting from vancian prep to 5e's flexible...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Because the boss fights aren't fun. It needs to be lowered because... exactly. 5e's NeoVanian magic and 5e's Rituals is more like...
Oct 19, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
All this talk of pressure and rest alternatives because people refuse to have fewer spells per day.
Oct 19, 2025
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