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Mistwell's latest activity
Mistwell
replied to the thread
D&D 5E (2024)
D&D Beyond's Development Roadmap Is A Complete Rebuild Of Platform
.
I'd say more than half of the people here were calling it that within a month of release. I hardly think we're influencers here. Well...
Sunday at 6:01 AM
Mistwell
replied to the thread
D&D 5E (2024)
D&D Beyond's Development Roadmap Is A Complete Rebuild Of Platform
.
Yes of course it is. Took about a month for that term to take hold and settle as the common parlance.
Sunday at 3:07 AM
Mistwell
reacted to
Scribe's post
in the thread
D&D 5E (2024)
D&D Beyond's Development Roadmap Is A Complete Rebuild Of Platform
with
Like
.
/shrug When 5.5 was released, I walked into a shop in a neighboring town, and that's how the owner pitched it to me. It's not the same...
Sunday at 3:07 AM
Mistwell
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
.
It's not negative information. That would be no context where it just doesn't include those words. But we have context. We know it...
Feb 17, 2026
Mistwell
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
.
Given you don't need to understand the command (which was a change) and you don't need to do it anymore protecting your own safety...
Feb 17, 2026
Mistwell
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
.
There is no decision point in the spell's description. It's intended, I think, to be weighed against forced movement. Given you don't...
Feb 15, 2026
Mistwell
reacted to
Questianor's post
in the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
with
Like
.
Agreed, this is why I found the "Finger of Death" comparison made earlier ridiculous. The spell doesn't create any hazards, and there...
Feb 15, 2026
Mistwell
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
.
Of course Command, the new version, will sometimes involve the impacted foe fleeing into something that does serious damage to them. The...
Feb 15, 2026
Mistwell
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
.
We like the Command spell in our games and have not found it, or the changes made to it, to make the game less fun. Control spells are...
Feb 15, 2026
Mistwell
reacted to
FitzTheRuke's post
in the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
with
Like
.
I've found that generally my players avoid any spell that feels like a total waste when I roll high enough to make the save. Somehow, my...
Feb 15, 2026
Mistwell
replied to the thread
D&D General
Ranger Identity Patch (+)
.
I'd say this is the most meaningful change he proposes. It replaces the two free uses of hunters mark at level 1. Choose any two spells...
Feb 14, 2026
Mistwell
reacted to
doctorbadwolf's post
in the thread
D&D General
Ranger Identity Patch (+)
with
Like
.
@Minigiant and I have discussed doing that, IIRC. Basically, hunters mark, ensnaring strike, and a couple others. Maybe not ES? I only...
Feb 14, 2026
Mistwell
replied to the thread
D&D General
Ranger Identity Patch (+)
.
The biggest change IMO is he took all the ranger-unique spells and boosted them, then switched the hunters mark always-prepared ability...
Feb 14, 2026
Mistwell
replied to the thread
D&D General
Ranger Identity Patch (+)
.
Treatmonk is releasing right now (one video at a time) his patch for the Ranger, and all it's subclasses and unique spells. So far it's...
Feb 13, 2026
Mistwell
replied to the thread
D&D General
Hasbro CEO Says AI Integration Has Been "A Clear Success"
.
I can only speak to the system we use, which is proprietary and only used in ours and two other games. It's in alpha testing.
Feb 13, 2026
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