Not sure if this was already posted.
Beta 7: custom race, swim and climb speeds do not transfer to character sheet, only custom fly speed seems to work.
Understood. I just figured most of it was already done since the item turns blue when type in the backpack. Maybe we can put this on the long term thing. Little by little there are other resources online but each one seems to have something missing. How well does OCR work for pdf versions of...
REQUEST, perhaps it is I there but I just do not see it.
A sheet to search for and add custom magic items, with a selector for rarity and a description to go along with it. I see that when I write the name of a magic item in the backpack it turns blue, but I do not necessarily see a way to equip...
One thing I would personally would love is more toggles at the top of the Start sheet, where if I turn them off, the corresponding fields in the Character Sheets would go away.
Perhaps this is just a result of the characters /campaigns I play in but for me my Active Features and Spell list is...
On a completely separate note, for hp gain per level can a selector at the top to use the per class average hit die gained? so fighters / paladin are d10, so 6 hp per level. I know it already add the constitution modifier so that is great.
Standard Variant
HD...
That is exactly what I did.
On another note, I guess a previous bug report did not get addresses yet, for arcane archers, all arrow types gasping and bellow show up as blank in the summary section and do not appear in the active feature section.
Was checking out beta 6 and saw that the new Eladrin was implemented, which is exactly what I was hopping for. With that I saw a bug, The race feature should get +2 Dex and +1 Char, this is stated in the summary, however, +2 dex is the only modification that appears in the racial modifier for stats
Again thanks for continually fixing the sheet. With so many fixes implemented since Beta 4, when will a new version be released. Are you holding until the new book is released? Can we get a new Beta this week? Or am I completely mistaken in that everytime you make a fix we simply need to re-dl it?