Recent content by Mongo1967

  1. Mongo1967

    D&D 4E I'm writing a blog about 4e

    http://evilgms.livejournal.com/ I've been doing it for long enough to feel comfortable sharing it with a larger audience. Come on by, if you've a mind.
  2. Mongo1967

    layoffs?

    My experience, as the owner of a FLGS (in Michigan, no less), is that inexpensive entertainment tends to get hit less during an economic downturn, but it still gets hit. People simply have less discretionary income. Some of the comments here and on the WotC thread include the idea that if 4e...
  3. Mongo1967

    Double-Dipping Cross-Class At-Wills

    I was helping a friend make a Paladin character for the campaign that's starting next Monday and she asked me to suggest some choices for her Dilettante racial (she's choosing Half-Elf for RP reasons). I mentioned Eyebite as part of the "Invisadin" build and both she and the GM thought it was a...
  4. Mongo1967

    Judicious use and description of Minions [Edit-Now asking for stat analysis]

    If I offended, then I apologize. That was not my intent. Emphasis mine. I think there's a sizable difference between "immediately and at all times" and "quickly." If this information is metagamed in such a way that minions are no longer challenging, then there's a problem with them. In the...
  5. Mongo1967

    Forked Thread:Secondary Ability > Cleric and Wizard Controll

    I guess we have different definitions of what is or is not damaging to class identity. You see every comparison as being critical, I tend to look at the classes as a whole (at least that's what I'm getting from the above quote). My question to you is, given that [Cleric Power A] is more...
  6. Mongo1967

    Warlock's Curse and Hunter's Quarry - Can enemies see it?

    I wouldn't have the targets automatically detect the effect (which is technically against RAW, but I'm okay with that), but I would have them switch from passive to active perception checks. Mook #1: "Hey Benny, did you hear something? I just got the chills." Mook #2: "Dude, you're such a...
  7. Mongo1967

    Marking via Dragon's breath

    I, for one, really like the idea that my hulking Dragonborn Fighter can spew a great gout of [insert energy type here] and everyone in the blast says, "Dear [insert deity of choice], that guy's scary, I better kill him first!" That's assuming he lives, of course. ;) Imagine also that I clip a...
  8. Mongo1967

    Judicious use and description of Minions [Edit-Now asking for stat analysis]

    You'll have to forgive me for saying so bluntly, but I think this is an awful idea on a number of levels. From a gamist perspective, it distorts the EXP value, meaning that you'd have to completely redesign the EXP/encounter engine. Also, it would cause the game to be ruled by randomness in a...
  9. Mongo1967

    Forked Thread:Secondary Ability > Cleric and Wizard Controll

    The problem with this argument is that it makes the unwarranted assumption that having "the most powerful" area attacks is the only thing that sets the Controller apart from the other archetypes. Being a Controller is a combination of several aspects: Having a wide selection of area attacks...
  10. Mongo1967

    Judicious use and description of Minions [Edit-Now asking for stat analysis]

    I'm pretty sure there was a Customer Service clarification that stated that Minions do not benefit from Temporary HP.
  11. Mongo1967

    Two Complementary Systems To Reward/Penalize PC Encounters-To-Rest Ratio

    I get what you're trying to do, but I don't think this is needed.
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