Kender, from day 1 (Tho I liked Tas's character in the books). I had a couple of players who would have played one but didn't want to "play" a Kender, they just wanted a reason to be obnoxious in the D&D game; and bragged about planning to play that way.
Eh, doesn't surprise or affect me. For example: I have my own timeline for the Forgotten Realms going back to 2nd edition, due to the actions of my players and from the adventures I wedged into my games (modules from other worlds and my own material). Old PCs have become NPCs in future games...
When a friend of mine runs a game, in any edition or system, he gives advantage in roles (in whatever form that system takes) when a PC does something Errol Flynn-ish in style and execution (he was a big fan of the Errol Flynn antics in movies). There were some brilliant successes, and some...
I've titled my campaigns and many of the DM's have named the campaigns I've been in. A current game that I playin the DM allows the pc's to write up a character POV narrative and he writes up kind of a What actually happened. I try to come up with a creative title that is at least somewhat...
I had a similar problem but on the other end. I tried to read through The Black Company but couldn't get through book 1. I plan to go back to them at some point and try again. One of the things I like about the Garrett books is that there are 2 stories going on if you read through more of...
Desert of Desolation (I3-I5) [4 different groups and added elements of Dune into it], Against the Cult of the reptile God (N1) [3 or 4 groups], and The Sinister Secret of Saltmarsh (U1) [Lost track, but never ran it past the 1st module in the trilogy due to the players wanting to head off...
I've run the Desert of Desolation (I3-I5) for four different groups back during the 2e timeframe. It always ran well for me. The super module blends them together a little better then the individual modules. I can't say it will run well for every group (or your group) but I've had success...