I think you’ve read and been involved with enough threads on that exact subject that you know what the arguments against it are. Do we have to do it yet again? At this point I could write a (non AI) script to just fill these identical threads. Nobody says anything different or new. Much like AI...
Well, none of us know exactly how they arrive at their prices—and we may want to know exactly how a company prices its products, but we’re not entitled to an explanation. 99% of things we buy in this world we won’t have access to a fraction of the info we have about game companies.
You can ask, but honestly I’ve explained my positions on generative AI so many times on this forum, I just can’t face doing so again. Sorry.
I feel I’m clearly and publicly on record many times over and the thought of having the same conversation yet again in the same thread yet again for the...
Yes, that is obvious to anybody. What isn’t obvious, and the info you’re missing, is how much that difference is, and how much of the cost of the product is in development rather than manufacture. But we’ve already had that conversation.
I would not. I am happy to back a Kickstarter which doesn’t have art yet. They don’t need to use AI to convince me, and that will push me away not draw me in.
Following that logic that 60% of the sale price goes to the distributor and retailer (and those figures are as you say very approximate) buying a physical book directly from a publisher should cost half what it costs from a shop. That doesn’t happen. You can’t undercut the retailers like that if...
Well, imagine the outcry if a company said it was trying to pay creators fairly. Nobody wants to pay for that! At least print costs can be described as an external change forced on the company.
(Honestly I don’t know; I can’t speak for other company’s PR. I can just make the same guesses you do.)