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Mort's latest activity
Mort
reacted to
mearls's post
in the thread
D&D 5E (2024)
Is 5E better because of Crawford and Perkins leaving?
with
Like
.
To pull an example of the opacity in how thing work - a lot of folks think of D&D Essentials as my baby, a project I created for reasons...
Nov 22, 2025
Mort
reacted to
Reynard's post
in the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
with
Like
.
AI doesn't "understand" anything. Whatever else one might think about AI, none of the models we have today are anywhere near "thinking"...
Nov 21, 2025
Mort
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
2024 HAS the bloodied condition, right in the Players Handbook. And there are monsters in the 2024 MM that use it (like the boar and...
Nov 16, 2025
Mort
reacted to
Morrus's post
in the thread
D&D 5E (2024)
WotC Should Make 5.5E Specific Setting
with
Like
.
I'm not convinced by the argument that 5E "needs" one. The fact that despite not having one, the fact that it's the most successful...
Nov 15, 2025
Mort
reacted to
Stalker0's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
No. Letting the players break up their movement and attacks was one of the greatest changes 5e made. It’s more intuitive, it creates...
Nov 15, 2025
Mort
reacted to
mamba's post
in the thread
D&D General
Explain 5(.5)e to me
with
Like
.
that depends on how you played back then, we already did not like / tried to avoid character death in the early 80s when we started...
Nov 14, 2025
Mort
reacted to
pemerton's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
@Remathilis, in their post about the climactic fight against the arch-lich, was talking about the design and the play of the game. I...
Nov 11, 2025
Mort
replied to the thread
Critical Role
Critical Role Campaign 4 Episode 4 is a High-Octane Rollercoaster
.
Very insightful, thanks! Seems particularly true for the first several episodes of campaign 4 because the DM was VERY focused on...
Nov 11, 2025
Mort
reacted to
Clint_L's post
in the thread
Critical Role
Critical Role Campaign 4 Episode 4 is a High-Octane Rollercoaster
with
Like
.
I think the basic shift that happened, starting with the final arc of Campaign 2, was the shift from themes being driven by the players...
Nov 11, 2025
Mort
reacted to
AlViking's post
in the thread
D&D General
Explain 5(.5)e to me
with
Like
.
One of the reasons I like D&D is that we can make the game our own. Even back in the day when other people were using 10 ft poles to...
Nov 8, 2025
Mort
reacted to
AlViking's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Haha
.
Just need to figure out how to convince the giant to cooperate ... .
Nov 7, 2025
Mort
reacted to
dave2008's post
in the thread
D&D General
Explain 5(.5)e to me
with
Like
.
IDK, we play 5e pretty much the same way we played 1e 40 years ago. For me, as the DM, it is a lot easier to run a 5e game than a 1e...
Nov 7, 2025
Mort
replied to the thread
D&D General
Explain 5(.5)e to me
.
I've found Maps on Beyond much easier than Roll20 which I had been using previously. It's a simple yet very useful VTT. As I said in a...
Nov 7, 2025
Mort
replied to the thread
D&D General
Explain 5(.5)e to me
.
I'm 51 and the second youngest in my group (Youngest is a spry 49), they all REALLY love 5e. It seems to hit the 2e nostalgic vibe they...
Nov 7, 2025
Mort
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
Trying to get the hut off during combat is a pretty big task - 10 rounds of doing nothing else, so also 10 rounds without the arcane...
Nov 7, 2025
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