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Mort's latest activity
Mort
reacted to
James Gasik's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Oh yeah, they can use Stunning Fist multiple times a turn, can't they? Figures you can't give martials good things.
Oct 30, 2025
Mort
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
L Well the 5e monks ears just perked up!
Oct 30, 2025
Mort
reacted to
Burnside's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
I was a player in both Tomb of Annihilation and Baldur's Gate: Descent into Avernus and it was pretty clutch in both campaigns due to...
Oct 30, 2025
Mort
reacted to
SteveC's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
In the campaign I'm playing in right now, I have it and have used it to allow for a long rest. I've never used it for in-combat purposes...
Oct 30, 2025
Mort
reacted to
TwoSix's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
My personal take is that LTH is quite useful and powerful, I simply don't see that as a problem. It's certainly affected our games, but...
Oct 30, 2025
Mort
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Interesting take. Of course, there are plenty of control spells (5e sleep, Spike growth, wall of Force etc.) that don't have a save...
Oct 30, 2025
Mort
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
Example? These are the kind of situations I'm curious about.
Oct 30, 2025
Mort
reacted to
jayoungr's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
I've had multiple cases where I was running a published adventure that called for an attack during a Long Rest. That obviously gets...
Oct 30, 2025
Mort
reacted to
Azzy's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
Nor have I, in the last 38 years.
Oct 30, 2025
Mort
reacted to
DrJawaPhD's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
I have seen Tiny Hut completely trivialize DM plans for having the environment conditions matter (e.g. heat/cold), but this is no more...
Oct 30, 2025
Mort
reacted to
AlViking's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
I've only seen it used a few times, it was never particularly disruptive or game changing. Casting it in an area where it can be...
Oct 30, 2025
Mort
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
When you say avoided significant portion of the game do you mean environmental hazards? Or do you mean, strategically used to avoid...
Oct 30, 2025
Mort
reacted to
Maxperson's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
Yes. My players initially picked Rope Trick and then Tiny Hut when they reached high enough level. They used them to avoid a...
Oct 30, 2025
Mort
reacted to
Amphytrion's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
In my experience, it attracts a certain kind of player with a more gamist bent. My more narratively-driven players have never cared for...
Oct 30, 2025
Mort
reacted to
Zardnaar's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
Not really. I used dispel magic on it this year and dropped darkness on the PCs. Sharrans who could see in the dark. They stopped...
Oct 29, 2025
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