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Mort's latest activity
Mort
reacted to
Marc17's post
in the thread
D&D General
How often do you use or encounter Dungeons and/or Dragons in your games?
with
Like
.
Dungeons, often. Dragons, occasionally and usually not as combat encounters. Last dragon the PCs encountered in a combat situation just...
Oct 31, 2025
Mort
replied to the thread
D&D General
How often do you use or encounter Dungeons and/or Dragons in your games?
.
I'm pretty much the same. Dungeons are a constant, though the type greatly varies. Dragons? 1-2 per campaign.
Oct 31, 2025
Mort
reacted to
J-H's post
in the thread
D&D General
How often do you use or encounter Dungeons and/or Dragons in your games?
with
Like
.
Dungeons are pretty consistent. The alternative is nova fights, and exploring a dungeon is fun for both sides. Dragons? Usually only...
Oct 31, 2025
Mort
reacted to
FitzTheRuke's post
in the thread
D&D General
How often do you use or encounter Dungeons and/or Dragons in your games?
with
Like
.
Pretty much any location can be seen as a "Dungeon", even if it's not literally a dungeon. The same could be said for Dragons, but I...
Oct 31, 2025
Mort
replied to the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
.
Depends on the group. I haven't run the Candlekeep one. But I did run Turn of the Fortune's Wheel (through 17th, but, yes, not...
Oct 31, 2025
Mort
replied to the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
.
Golden Vault tops out at 11th level. Though I was able to modify the adventure to challenge my 18th level group pretty easily.
Oct 31, 2025
Mort
replied to the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
.
Candlekeep mysteries has "Xanthoria" and adventure for 16th level characters.
Oct 31, 2025
Mort
replied to the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
.
I'm happily DMing a group through 18th level currently. The game works fine, as long as you accept that things are different, the stakes...
Oct 31, 2025
Mort
reacted to
AlViking's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
If I refused to purchase a rulebook that had anything in it I disagreed with, I would never buy a rulebook. Meanwhile over decades of...
Oct 31, 2025
Mort
reacted to
jayoungr's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
The most recent one was in a supplemental side aventure to Descent into Avernus called Encounters in Avernus:
Oct 31, 2025
Mort
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
Interesting, That would technically foil the initial ambush. But, for this to make narrative sense, the abishais have clearly been...
Oct 31, 2025
Mort
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
5.24 limits stunning fist to once a round. But gives the monk more than enough to compensate and make the class orders of magnitude...
Oct 31, 2025
Mort
reacted to
James Gasik's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Oh yeah, they can use Stunning Fist multiple times a turn, can't they? Figures you can't give martials good things.
Oct 30, 2025
Mort
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
L Well the 5e monks ears just perked up!
Oct 30, 2025
Mort
reacted to
Burnside's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
I was a player in both Tomb of Annihilation and Baldur's Gate: Descent into Avernus and it was pretty clutch in both campaigns due to...
Oct 30, 2025
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