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Mort's latest activity
Mort
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Intended or not, it was there from the get go. From the very beginning there were great options and trap options, and both were...
Nov 5, 2025
Mort
reacted to
Azzy's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
No, it was deliberately designed to reward system mastery and punish lack of system mastery.
Nov 5, 2025
Mort
reacted to
mamba's post
in the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
with
Like
.
License to print money? no, it's high level adventures, lots of work for little gain... also, if you read what those people wrote, it is...
Nov 5, 2025
Mort
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
I've found it designed more than will enough for most players, not just new or poor players. I've DMd at all levels with few issues...
Nov 4, 2025
Mort
reacted to
Stormonu's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Sorry, I don't want a game organized around optimizers and tryhards. I want a relaxed game that can't be "solved" and is more...
Nov 4, 2025
Mort
reacted to
Bae'zel's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Ah the old "if you don't agree with me that this game is bad, you're a insert derogatory statement". There's enough social division and...
Nov 4, 2025
Mort
reacted to
Umbran's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
Nobody in my Wild Beyond the Witchlight campaign took the spell, so it had no effect. But, for that game, the party was largely trying...
Nov 3, 2025
Mort
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
Nothics should speak Common and other languages
with
Like
.
Disclaimer: Yes, obviously, as a DM, anyone can do this. This is about what should be in the Monster Manual. So, nothic lore (which I...
Nov 2, 2025
Mort
replied to the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
.
I think that would be really neat, and would love to try it. But you'd REALLY need the right group! They would have to like the concept...
Nov 2, 2025
Mort
reacted to
môrgondír's post
in the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
with
Like
.
I wonder if any success has ever been had with a campaign that wasn't strictly linear - where the players had x different character...
Nov 2, 2025
Mort
replied to the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
.
That's my exact opinion. It had a lot of great things in it. And the villain lairs where really good (which was odd because chances were...
Nov 2, 2025
Mort
reacted to
Reynard's post
in the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
with
Like
.
Maybe. It is also one of the most divisive. I think it was a great toolbox and a garbage adventure, but others obviously disagree.
Nov 2, 2025
Mort
replied to the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
.
Sure, I do think high level published material is quite useful to those that homebrew, it certainly is for me. As I said above...
Nov 2, 2025
Mort
replied to the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
.
I've heard that said, but how do we "know." Personally, I do a mix. And I'm very happy to crib scenarios, encounters etc. from...
Nov 2, 2025
Mort
replied to the thread
D&D General
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
.
It's got some good parts, the Eberron adventure is decent and has some GREAT idea mining potential. But it's got some real clunkers...
Nov 2, 2025
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