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Mournblade94's latest activity
Mournblade94
reacted to
Scribe's post
in the thread
D&D General
An In-Depth Review of Journeys Through the Radiant Citadel
with
Like
.
Jan 17, 2026
Mournblade94
reacted to
JThursby's post
in the thread
D&D General
An In-Depth Review of Journeys Through the Radiant Citadel
with
Like
.
Blow for blow, I prefer Grimdark more in settings that try to pull inspiration for historical Earth. The best "hopepunk" setting I can...
Jan 17, 2026
Mournblade94
reacted to
GreyLord's post
in the thread
D&D General
Why grognards still matter
with
Like
.
Well, as a Grandmaster Grognard (as per your list), not sure I think I matter to WotC as a customer anymore, but I sure wish I did!
Jan 14, 2026
Mournblade94
reacted to
billd91's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Perhaps, but it's not like Luke deliberately accessing the Force when he blew up the first Death Star. It's not something Han invokes...
Jan 12, 2026
Mournblade94
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
"Could have been" is a hypothetical, not in the actual text. Force points stand in solid contrast with, say, Vampire: the...
Jan 12, 2026
Mournblade94
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
But didn't the Force aid people that weren't sensitive. Han Solo could definitely have been helped by the force. Blind Han activating...
Jan 12, 2026
Mournblade94
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Somewhat - you could form a Team Karma Pool, and allow team-members to spend from it. You could not take from that pool back into...
Jan 12, 2026
Mournblade94
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Could you transfer that between players? Oh wait sorry you COULD. I remember the pools now. Right.
Jan 12, 2026
Mournblade94
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Love
.
So this isn't me disagreeing with you, just adding a different perspective. Some games, and some groups of players, approach RPGs with...
Jan 12, 2026
Mournblade94
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Again, the GMs job is not to "serve their players" IMO, it is instead to create an environment where everyone can have fun playing the...
Jan 12, 2026
Mournblade94
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Meta currencies are definitely modern. I use inspiration as hero points. But I dont like to use meta currency that flows from player to...
Jan 12, 2026
Mournblade94
reacted to
Lanefan's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
For me, and as others have noted, "modern" might broadly equate to what is now called narrativist. Player ability to change the...
Jan 12, 2026
Mournblade94
reacted to
Meech17's post
in the thread
Kansas City Chiefs Release Hour-Long D&D Actual Play Video
with
Like
.
This talk about being shamed, or ashamed of gaming reminds me of a story from my teen years. I was 17 or so, in High School, and...
Jan 12, 2026
Mournblade94
reacted to
Micah Sweet's post
in the thread
D&D General
Why Enworld should liberate D&D from Hasbro
with
Like
.
I do run my own group, and far prefer to GM than play. Actually, of late I've enjoyed design, worldbuilding, and imagining game rules...
Jan 12, 2026
Mournblade94
reacted to
Micah Sweet's post
in the thread
D&D General
Why Enworld should liberate D&D from Hasbro
with
Like
.
I'm claiming that more preferences than just the majority can be catered to simultaneously, in some cases. Please stop turning my...
Jan 12, 2026
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