Recent content by MoutonRustique(Real)

  1. M

    D&D 4E Campaign Log - Nentir Vale: Inquisition

    Grats on making 'Travel Matter!'(TM) This is not so easily done - and, as you said, strongly reinforces the PoL ethos. GJ!
  2. M

    D&D 4E Campaign Log - Nentir Vale: Inquisition

    No feedback to give, but this reads like it was an awesome time! Very nice!
  3. M

    D&D 4E Campaign Log - Nentir Vale: Inquisition

    Really enjoy your re-tellings - the format you're using is also excellent. Thank you!
  4. M

    D&D 4E White dragon paladin mount

    This last bit is an excellent way to play it!
  5. M

    D&D 4E White dragon paladin mount

    You can also opt for more 'real world' approach to 'evil'. i.e. the person knowingly lying about an oil-spill is doing 'evil' by most metrics. That same person, in a camping context, super nice and fun to hang with. Being 'evil' doesn't have to be about seeking out situations to be an arsehole...
  6. M

    D&D 4E D&D 4E Post-Mortem

    Yeah. This all reads to me as if they'd need a very curated and guided 4e experience. Something very few DMs are up for - it requires pretty deep system mastery AND (and this is certainly the hardest) an ability to limit and guide players in the choices without them being feeling to...
  7. M

    So what can 4e learn from 5e?

    For skill checks/challenges - DCs in general. Have fewer 'steps' like 5e has. One interesting that 13thAge does and which 5e does also (in a more obfuscated way) is to have 'tiered' difficulty. 4e has 30 'different' levels for skill DCs. That can lead to the feeling of 'the treadmill'. If you...
  8. M

    D&D 4E French translation of D&D 4E?

    I know there were at least a few very impressive sites and blogs in French - sadly, I lost all those bookmarks...
  9. M

    D&D (2024) Feat Chains are Incompatible with Easy CharGen + 1st Lev Feats

    IMO feat chains should be thematic chains, not 'power chains'. Feat A is about as useful and power as other feats available at the given time. Feat B (which is a 'follow up') to feat A, is about as useful and powerful as other feats available at the given time. Having A be weaker because B is...
  10. M

    D&D (2024) Feat Chains are Incompatible with Easy CharGen + 1st Lev Feats

    Feats don't need to be locked behind other feats in order to be powerful - they need to be locked behind levels to be more powerful. We can still have nice things without need of the 'plan/build-expertise-requirement'.
  11. M

    D&D (2024) Feat Chains are Incompatible with Easy CharGen + 1st Lev Feats

    As a completely random example : L1 feat : when you attack a prone opponent, you can add 1d6 something to something L4 feat : when you strike for 10 or more hp, you can knock the foe prone unless it save against...
  12. M

    D&D (2024) Feat Chains are Incompatible with Easy CharGen + 1st Lev Feats

    For myself, I'd rather have them be optional as well - without any 'compensatory' benefit. i.e. no ASI or feat - just Feat or No Feat, but with an important addition : comprehensive advice on the DM side on what a Feat-available game entails with regards to game management. Something along the...
  13. M

    D&D (2024) Feat Chains are Incompatible with Easy CharGen + 1st Lev Feats

    What we* see of the influx and rise in popularity of D&D leans heavily in the direction of 'easy rules'**. Since the message WotC is sending out is : 'We like where we are and don't intend on rocking the boat'. It bears to reason that that is the direction they will adopt. Personally, I agree...
  14. M

    D&D (2024) Feat Chains are Incompatible with Easy CharGen + 1st Lev Feats

    Things like these are excellent and fun on, at least, two important conditions : 1 - the choices matter, but refer to the same general dimension of the game (the building has to be fun) 2 - there is a high probability of you being able to accomplish your plan (or a satisfying part of it) (1)...
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