Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Muh's latest activity
Muh
reacted to
ECMO3's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Like
.
If they are my "horde" I would. As DM no.
Today at 12:49 AM
Muh
reacted to
Morrus's post
in the thread
D&D 5E (2024)
What are the "Martial" Styles
with
Love
.
I'd probably create a range of martial traditions, each with its own theme and a bunch of maneuvers powered by exertion points, and let...
Yesterday at 11:42 PM
Muh
reacted to
AlViking's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
Sounds like they want to license out more official D&D products to third parties instead of trying to do things in house. I don't see...
Yesterday at 11:19 PM
Muh
reacted to
Anthro78's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
I don't fully understand what this means, but it being Hasbro, I await the inevitable downside.
Yesterday at 11:19 PM
Muh
replied to the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
.
I tracked down the playtest pdf and it does look very good from a cursory reading!
Yesterday at 6:46 PM
Muh
reacted to
BJK Games's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Love
.
One of my players is using it in our PF2e game, and it's a great class. The best iteration of a TTRPG necromancer that I've found so...
Yesterday at 6:45 PM
Muh
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Like
.
not if "in combat only" once you have more than two of them they are treated as a horde/army. out of combat they carry the box. Not...
Yesterday at 6:09 PM
Muh
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Can A Spell Caster Out Damage a Martial Consistently?
with
Like
.
Really I always felt that the fighter class should be the high base stat class. Second wind, indomitable, and action surge all feel...
Yesterday at 4:06 PM
Muh
replied to the thread
D&D 5E (2024)
Can A Spell Caster Out Damage a Martial Consistently?
.
I feel stupid now, but I completely misread the original post. I thought the experiment involved pitting the different player groups...
Yesterday at 3:06 PM
Muh
reacted to
FrogReaver's post
in the thread
D&D 5E (2024)
Can A Spell Caster Out Damage a Martial Consistently?
with
Like
.
IMO. It says absolutely nothing about the High Level Martial / Caster divide. PvP is not PvE. To get a true comparison he should have...
Yesterday at 3:03 PM
Muh
reacted to
Remathilis's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Like
.
Most of magic is artificial. Cure Wounds heals injuries but doesn't cure diseases or poisons. Illusion spells are broken up by how many...
Yesterday at 2:35 PM
Muh
replied to the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
.
Doesn't matter if it's artificial if it's well designed. There's always a balance between doing things that "make sense" and doing...
Yesterday at 12:34 PM
Muh
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Like
.
How so? That's how I naturally see it. For example, in Warhammer Fantasy, most undead are not intelligent. For Vampire Counts/Coast...
Yesterday at 12:33 PM
Muh
reacted to
Weiley31's post
in the thread
D&D General
More details on what to expect from the Player's Guide to the Forgotten Realms from Polygon, Massive Amount of Spells & Feats
with
Like
.
GIMMIE MY ANIMAL HEADED ASSIMARS AND TIEFLINGS!!
Yesterday at 11:59 AM
Muh
reacted to
Mistwell's post
in the thread
D&D 5E (2024)
Can A Spell Caster Out Damage a Martial Consistently?
with
Like
.
Every level of Champion is both 1) something really useful, and 2) boring. Improved crit (twice) Advantage on Init Added Fighting Style...
Yesterday at 2:39 AM
Top