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Muh's latest activity
Muh
reacted to
Epizarwin's post
in the thread
Should PCs Be Exceptional?
with
Like
.
Depends on the game system, setting, players, director, and probably a few other things. Even with it being about personal opinion, I...
Jun 12, 2025
Muh
reacted to
CreamCloud0's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
personally i'm not convinced that martials taken as a general whole are so well off that an extra infusion of capability to any one of...
Jun 12, 2025
Muh
reacted to
CreamCloud0's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
oh definitely, i think it would be much better if the manoeuvre die added directly to the likelyhood of success on the manoeuvres as the...
Jun 12, 2025
Muh
reacted to
CreamCloud0's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
i agree with the general statement but less so the conclusion, i think they just need to scale down how much they value they put on...
Jun 12, 2025
Muh
replied to the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
.
True. I think Paizo has done a good job with PF2, understanding that there's limited utility in abilities being spammable and so...
Jun 12, 2025
Muh
reacted to
Bae'zel's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
It would be nice if things were more consistent. I'd rather have fewer, more broad rules for combat maneuvers that anyone can attempt...
Jun 12, 2025
Muh
replied to the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
.
In my opinion, the absolutely fundamental design problem in D&D (3.5, 3.0, 5.0) is that the designers put so much value on abilities...
Jun 12, 2025
Muh
reacted to
Ruin Explorer's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
I think the big problem is that the same is true of virtually every class, but only Fighters got their core class made ultra-simple...
Jun 12, 2025
Muh
reacted to
Ruin Explorer's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
Yeah this is a real issue that's been repeated across multiple different games, and 3E had it in spades, where it turned things into...
Jun 12, 2025
Muh
reacted to
Minigiant's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
The core issue is that WOTC wanted only one "Fighter" class. The survey displayed that there ws a clear desire for a "Simple Fighter...
Jun 12, 2025
Muh
reacted to
GMforPowergamers's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
split the fighter in 3 (I don't care what you call them) the basic champion (I think we can keep it called fighter) the complex...
Jun 12, 2025
Muh
reacted to
Undrave's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
Aah yes, the Champion Player... the reason why the Fighter SUCKS. They really need to stop shoving the Pretzel Class into the Fighter...
Jun 12, 2025
Muh
reacted to
Undrave's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
The real issue with Battlemasters is that there is no maneuvers past level 3. If one didn't fit at level 3, why should I want it later...
Jun 12, 2025
Muh
reacted to
Willie the Duck's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
I think there is an issue that Monks (and paladins, bladelocks, etc.) are compelling alternatives for people who want to play 'fighters...
Jun 12, 2025
Muh
reacted to
Kobold Avenger's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
In a real fight or sparring you can try to do a special thing all the time, but it's likely not going to work after the 2nd or 3rd time...
Jun 12, 2025
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