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Muh's latest activity
Muh
reacted to
Eubani's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
I am sure there is a rpg based logical fallacy that states that just because a DM can fix an issue, does not mean there is no issue. So...
Jun 26, 2025
Muh
reacted to
FrozenNorth's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
You haven’t responded to any of my prompts of situations where casters can simply short-circuit encounters. It would be a lot easier...
Jun 26, 2025
Muh
reacted to
Zubatcarteira's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
I find that martials vs casters discussions often just default to Fighter vs Wizard arguments, so I'd like to share my experience...
Jun 26, 2025
Muh
reacted to
FrozenNorth's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
No, it was not obvious. In the initial post, you referred to “situations”. I understood this to mean encounters, not adventures. From...
Jun 26, 2025
Muh
reacted to
FrozenNorth's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
Ach, no TRUE Scotsman creates encounters that can be bypassed by scry, invisibility, speak with dead, Leomund’s Tiny Hut, Polymorph etc.
Jun 26, 2025
Muh
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
Indeed. Or perhaps the rules writer who puts in the game spells that completely bypass huge chunks of potential adventure types is the...
Jun 26, 2025
Muh
reacted to
FrozenNorth's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
No, they don’t. The DM has narrative control in the fighter case: if the bandits are not already in line of sight (so the fiction was...
Jun 26, 2025
Muh
reacted to
Mort's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
You missed the point of the post. The wizard's action (feather fall) is met with no issue. The Barbarian's action is met with...
Jun 26, 2025
Muh
reacted to
Minigiant's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
Again no other options. It's not like some games where the brute, knight, barbarian, rune warrior, magic warrior, magic archer, and...
Jun 26, 2025
Muh
reacted to
Mort's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
Really, There are plenty of DMs who take great pride in designing their adventures with expressly NOT taking specific characters and...
Jun 26, 2025
Muh
reacted to
Minigiant's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
That's because 95% OF NONMAGICAL WARRIORS are forced to be Fighters and ALL EXPERTS must be rogues. It's less about popularity and...
Jun 26, 2025
Muh
reacted to
Mind of tempest's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
okay, but why make the casters complex and the martials simple?
Jun 26, 2025
Muh
reacted to
ph0rk's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
As I see the quote, that's still in keeping with it. Wall of Stone does what building a stone wall would do, but much much faster. You...
Jun 26, 2025
Muh
reacted to
ph0rk's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
My argument has been that their list of options does not change very much (if at all) throughout their career (and so in the later tiers...
Jun 26, 2025
Muh
reacted to
Minigiant's post
in the thread
D&D 5E (2014)
Martials v Casters...I still don't *get* it.
with
Like
.
It's not about turning warriors into casters by default. It's about giving martial characters options for certain groups or creating a...
Jun 26, 2025
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