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Muh's latest activity
Muh
replied to the thread
D&D General
Hyborean-punk overlords and city-states.
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Personally I see them both as pre-apocalyptic, but you could easily adapt them to a post-apocalyptic setting. I don't think of them as...
Jul 8, 2025
Muh
replied to the thread
D&D General
Hyborean-punk overlords and city-states.
.
The Twin States. These two neighbouring city states were at one point in time a single country, but after an incident they split into a...
Jul 7, 2025
Muh
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Like
.
...a warlock chassis, spells being SUMMONS only, invocations that modify summons, pacts could be with certain types of creatues? we'd...
Jul 7, 2025
Muh
reacted to
Remathilis's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Like
.
To a degree, this is the core of the difference between Conjure animals (2014), conjure animals (2024) and summon animals. 2014 created...
Jul 7, 2025
Muh
replied to the thread
D&D General
Demetrios1453 Plays the Gold Box Games
.
The graphics are so charming! (if a bit primitive) The user experience is massively dated, though. Interface design has come a long way...
Jul 7, 2025
Muh
replied to the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
.
I don't follow it closely, but I'm pretty sure there's some kind of necromancer class on the way for Pathfinder 2, and if I understand...
Jul 7, 2025
Muh
reacted to
LuisCarlos17f's post
in the thread
D&D General
Hyborean-punk overlords and city-states.
with
Like
.
I was thinking in the homebuilding of a world that is a mixture of Hyborian age(Conan the barbarian) and postapocaliptse (Mad Max). Yes...
Jul 7, 2025
Muh
reacted to
Hussar's post
in the thread
D&D 5E (2024)
Martial vs Caster: Removing the "Magical Dependencies" of high level.
with
Like
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The other side of the coin is that the skill system could use some definitions. What does a DC 25 or DC 30 actually let you do? The...
Jul 6, 2025
Muh
reacted to
Pedantic's post
in the thread
D&D 5E (2024)
Martial vs Caster: Removing the "Magical Dependencies" of high level.
with
Like
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The thing is, this could just be the rogue. You could just say "rogues learn to manipulate shadows as they transcend normal, basic thief...
Jul 6, 2025
Muh
reacted to
bert1001 fka bert1000's post
in the thread
D&D 5E (2024)
Martial vs Caster: Removing the "Magical Dependencies" of high level.
with
Like
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I mean this needs to be read in context. Most games are played at lower level. At lower level Fighters are fine. Also no data...
Jul 6, 2025
Muh
reacted to
bert1001 fka bert1000's post
in the thread
D&D 5E (2024)
Martial vs Caster: Removing the "Magical Dependencies" of high level.
with
Like
.
Adding one more class, particularly a non spellcaster class, which we don't have many of, would bloat the system? I don't get the 2nd...
Jul 6, 2025
Muh
reacted to
avin's post
in the thread
Class Balance - why?
with
Like
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You like playing casters, don't you? ;) I agree that the 4E model where every single power look similar to another isn't fun, but back...
Jul 6, 2025
Muh
reacted to
avin's post
in the thread
Class Balance - why?
with
Like
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They should be equal to the powerful level Fighter, Rogue, Cleric, etc. In the way you describe Conan would knee down to Thulsa Doom...
Jul 6, 2025
Muh
reacted to
Tony Vargas's post
in the thread
The final word on DPR, feats and class balance
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Like
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To step into the accostomed role of Devil's Advocate, yet again: They provide a simple 'training wheels' class for newbies to use...
Jul 6, 2025
Muh
reacted to
Tony Vargas's post
in the thread
The final word on DPR, feats and class balance
with
Like
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Sure, the Sorcerer, the most lack-lustre of the 5e full casters, flirts with strict superiority to the fighter, the premier ('best' at...
Jul 6, 2025
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