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MuhVerisimilitude's latest activity
MuhVerisimilitude
reacted to
Campbell's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I will also add that if social encounters are not likely to be hotly contested, we are likely having very different sorts of social...
May 9, 2025
MuhVerisimilitude
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
When I was a teenager I went to Yosemite with my family and a good friend of mine. We decided to hike up to Vernal Falls, which has a...
May 9, 2025
MuhVerisimilitude
reacted to
Wolfram stout's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
That's awesome and up to a couple of years ago I was doing it the same way. But after watching some great COC live plays I have changed...
May 9, 2025
MuhVerisimilitude
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Prince Valiant has a concept called "Special Effects" - the GM may add them to NPC/creatures as part of prepping a scenario; and the...
May 8, 2025
MuhVerisimilitude
reacted to
hawkeyefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I think this is a really interesting post. I really can't stand Perception as it applies to modern D&D and similar applications...
May 8, 2025
MuhVerisimilitude
reacted to
hawkeyefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I'm guessing that most of us would be able to do those things just as well as we'd be able to negotiate many life or death matters...
May 8, 2025
MuhVerisimilitude
reacted to
hawkeyefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
To respond to @Hussar ’s request not too far back for folks to share their ideas of sandbox prep… I’m about to run session two of a...
May 5, 2025
MuhVerisimilitude
replied to the thread
D&D (2024)
Martial/Caster fix.
.
It's a system where you buy abilities with power points. It doesn't have classes at all. Obviously the mind control guy uses magic and...
May 3, 2025
MuhVerisimilitude
reacted to
Micah Sweet's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
Yup. One of the great benefits of supers setting is the potential for so many power sources.
May 2, 2025
MuhVerisimilitude
reacted to
CreamCloud0's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
i'd say for 5e DnD you'd probably want a caster with a short focused list of always known spells which runs on a (revised) spell points...
May 2, 2025
MuhVerisimilitude
reacted to
Micah Sweet's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
I know a D&D 5e-adjacent game that supports mechanically complex martials...
May 2, 2025
MuhVerisimilitude
reacted to
Corinnguard's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
The Elementalist class from Purple Martin Games' Manual of Adventurous Resources does it for me. It was based off of PF1's Kineticist class.
May 2, 2025
MuhVerisimilitude
replied to the thread
D&D (2024)
Martial/Caster fix.
.
You could have something like the kineticist from PF2, or the psychic from PF2. They both rely on a small set of powers and feel like...
May 2, 2025
MuhVerisimilitude
replied to the thread
D&D (2024)
Martial/Caster fix.
.
Nah. In most other systems magic tends to be much more restricted. Either there's a real cost involved, there's some risk involved, or...
May 2, 2025
MuhVerisimilitude
reacted to
TwoSix's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
I've 100% seen it play out in real life, most specifically in 3e. I remember vividly having two wizards and a cleric bring the warrior...
May 2, 2025
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