Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Mustrum_Ridcully's latest activity
Mustrum_Ridcully
replied to the thread
D&D 3.x
I miss 3.5 edition
.
I don't quite agree. The thing is - is the PrC just for optimizing your character beyond reasonable limits? Meh. Don't stretch yourself...
Mar 7, 2026
Mustrum_Ridcully
replied to the thread
Let's Talk About "Intended Playstyle"
.
I don't need opinionated games, though that could be fun. But I prefer if a game has a play style it wants to provide and then actually...
Mar 5, 2026
Mustrum_Ridcully
replied to the thread
Let's talk about system options versus character options.
.
A system with classes seems to automatically come with some abilities only being character options, not system options. But even there...
Mar 4, 2026
Mustrum_Ridcully
replied to the thread
Why do so many campaigns never finish? Genuinely curious what others think
.
I am not even sure it's a burnout, or just "new shiny". I experience that as a player, too, wanting to play a different character...
Mar 4, 2026
Mustrum_Ridcully
reacted to
Morrus's post
in the thread
Why do so many campaigns never finish? Genuinely curious what others think
with
Like
.
GM burnout. Especially when something new and shiny is on the horizon.
Mar 4, 2026
Mustrum_Ridcully
replied to the thread
City Supplements - What do we like?
.
That is probably very sensible, but some might feel the urge to have a city that is useable as main adventure place for level 1-20. But...
Mar 3, 2026
Mustrum_Ridcully
replied to the thread
City Supplements - What do we like?
.
What are "core NPCs" for you? Important characters in the city? NPC stats can be important to get some guidlines on how the players can...
Mar 3, 2026
Mustrum_Ridcully
replied to the thread
D&D 5E (2024)
Unfreezing the Narrative
.
Draw Steel! does this - you have 3 possible results, I don't remember the exact terminology, but you can get either a weak, average, or...
Mar 3, 2026
Mustrum_Ridcully
replied to the thread
Homebrew
Whacky Half-Formed Idea for Armor as DR...
.
1d4 -> 1d3 (1d6 / 2) -> 1d2 (coin or 1d4/2 or 1d6/3) -> 1d1 (e.g. minimum 1 point). I think since armor doesn't negate all damage, no...
Mar 1, 2026
Mustrum_Ridcully
replied to the thread
Homebrew
Whacky Half-Formed Idea for Armor as DR...
.
The advantage of basically adjusting the weapon die step by step is that it solves the issue that low damage attacks can be negated by...
Feb 28, 2026
Mustrum_Ridcully
replied to the thread
City Supplements - What do we like?
.
Though a wee map could make a nice visualization tool. Bu there are of course also challenges, where does it fit in the layout, how...
Feb 27, 2026
Mustrum_Ridcully
replied to the thread
D&D 5E (2024)
This Feels Like 4E
.
Amusingly, I remember a concept of a golfcart of weapons in 3E. You needed a Silver weapon to deal with enemies that had DR/Silver, and...
Feb 26, 2026
Mustrum_Ridcully
replied to the thread
D&D 3.x
[3.PF] "Restricted Gestalt" Variants
.
That's why I thought why it was a good potential match for d20, that you only pick the better characteristic. I think my only worry...
Feb 25, 2026
Mustrum_Ridcully
replied to the thread
Let's Talk About Core Game Mechanics
.
One thing I am considering for 2d10 or 2d6 roll systems: If you get the same number twice, it's considered some kind of crit. Whatever...
Feb 25, 2026
Mustrum_Ridcully
replied to the thread
D&D 3.x
[3.PF] "Restricted Gestalt" Variants
.
I always felt that there might be a bit too many imbalanced combinations, but maybe that isn't a real problem if you're considering them...
Feb 25, 2026
Top