Thunder or Radiant were interestingly 4E names, thunder being sonic damage in 3E, and the closest to radiant probably being positive energy damage (without the healing connotations positive energy had in 3E). I liked that 4E used some less scientific sounding names for them. (In turn, 4E didn't...
An Arcana Evolved/Diamond Throne campaign.
A Night's Black Agents Campaign.
A 12 Colonies campaign with alternate history, mixing some of the original and new Battlestar Galactica law. The first Cylon War didn't happen, because they found an ancient barge from Kobol, reawakening the 12 Lords of...
I dunno, considering how we used to allow smoking everywhere once, and a popular image* of the dame fatale is the one with those long cigarette-thingies, maybe smelling like smoke isn't that much of a turn-off.
*) Admittedly, it is an image, we still don't have smellovision TV or cinema (or at...
Interestingly, the not-drunken-anymore-warrior class, if it really gets special potions, would work really well as a Witcher, since potions are in their wheelhouse. But I guess you need a multi-sub-class Monk to also get Signs.
I must say, I notice when my character fails an attack roll by 1. You just roll attacks very often, and of course I'll usually miss by more than just 1. But it is something noticeable.
I tend to agree, the big stat bonus should match your class, because that's what you are likely going to do...
Sure, but you can definitely exaggerate for what kind of proof you require in a casual discussion about RPGs. Asking for the exact quote including a direct link to the interview or forum post or whatever feels pretty much like that, at some point it's okay to settle for what you got and move on...
We have an ongoing Pathfinder 2.0, Shadowrun 6 and D&D 5 campaign, and we're going to launch a Hexxen 2. Edition campaign soon. We've played other systems before, and I hope to play other games in the future, too.
And I've played a lot more over the years, of course, some more frequently...
I think that is an interesting idea.
But in general, it might be worth considering that a high level campaign might not need to delve into the usual save-the-world stuff, but could be about alter-the-world-fundamentally stuff. If you assume that high level characters are really rare, let the...
Generally, something I needed to learn. Close up some plot lines in your campaign at some point, and that includes getting to the finale. Don't become the George Martin of your own campaign! ;)
I really like all these trailers that SWFT has been doing with Andor.
Most recent one:
They had me at the first line, bascially. The show has so many powerful quotes.
I guess I love this show more than it ever could do wrong...
Pun pun was white room, I am fairly certain we did Scry and Fry in some campaigns.
And the DMG also contained a wealth by level rules and treasure guidelines, IIRC, and of course the DM can do whatever, including not handing out body-slot fitting magic items (though the default magic items in...
When martials close their eyes, they see exactly what they deserve over the casters.
"Circle Fighting".
The warriors of the forgotten realms have mastered the secretes of fighting, achieving combat prowess by cooperation beyond what humans might have thought possible.
Multiple...
Force fields also sound like something out of Star Trek*. Wizards conjuring houses sounds like proper magic.
*) mind you, Star Trek often is magic. I mean, you can probably place 3 pattern enhancers, reverse the polarity on your tricorder, and you got a force field. Then you set your phaser to...
I don't know, there were a lot of spells with low utility or combat ability, it would certainly be possible to screw yourself over. Especially at low levels when you don't have many spells known.
3E had built-in stuff that rewarded system mastery like Toughness as trap feat, but I don't think...