I loved ToA but we never finished in person. We had just gotten to the part of the Tomb and the first level. Still, we did Omu, which was absolutely fantastic, and the yuan-ti temple below. As others suggested, I would tweak the death curse. I wish a jungle hex crawl in 5e had more urgency...
I have not read the novels, other than part of the first one. The Cosmere rules look rather good, but the depth of the setting is...frustrating to me as the DM. I would have to learn a significant amount of that just to relay it to my players who have also not read the novels. Is that worth...
We have had a pretty solid weekday 6pm-8pm 5e game for over a decade. It used to be 4 hours on Sunday many moons ago. Now, I personally love the short 2 hour games with an end time. It's like watching a 2 hour movie, and when it's done it's done. We pick up where we stopped next time. It...
I run slower levels generally than what WotC proposes. I like 1st-8th D&D, and will only push to 9th or 10th if the story demands it. It also takes a long time to get that high level.
Zobeck was amazing. I found a map to upload to VTT and I could zoom in fairly close to street level for the tokens, so they had the whole city to roam around. It made me wish you could buy VTT products that were entire pre-made cities with all the locations already linked and clickable.
The players were in a wide open huge prairie with a ruined shrine behind them. They get attacked at distance by horse riders and longbows. Lots of horse riders. Who gallop away and turn around and fire again. I was trying to force them into the shrine and retreat as the only viable option...
I have used Wave Echo Cave three times. Two for Phandelver, but the most recent was an underground gangster base in the Rock of Bral. It wasn't a rushing river though; just had some standing water. I absolutely love that map. The PCs ended up going back TWICE to the map actually, so I got...
One of my absolute favorite fights from Curse of Strahd was when the PCs fought a vampire spawn at low level, had no good way to really hurt it, and used the druid's bear shape to wrestle it into a creek so that running water annihilated the spawn. It got carried downstream, screaming and...