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Recent content by Nebulous

  1. Nebulous

    Blog (A5E) Level Up & Electronic Tools

    I sure hope LU has a robust online character builder that can incorporate with a VTT. I don't think we'll have it out of the gate, but mid 2022 maybe? I'm really hoping for Foundry support and a full adventure I can buy for that VTT.
  2. Nebulous

    Return to Oz: Defining the Universe

    Fantasy Flight had a game called Grimm that I never got to play, but that seems like it would be a good fit for Oz.
  3. Nebulous

    Level Up (A5E) Player Durability?

    I'm sure it can be done, but I have so little experience running games that high I wouldn't even know how to balance it. Is that one red dragon or two hiding in the closet?
  4. Nebulous

    Level Up (A5E) Player Durability?

    I agree. I frequently knock PCs to their asses. I have to hold back not to kill them actually. I don't generally run games past 8th or 9th level though. If you get that high and higher then they're much, much harder to kill and have too many tricks to keep standing. It gets to be a player/DM...
  5. Nebulous

    D&D 5E 5e - Tales of the Old Margreve (Roll20) Campaign Recaps

    Margreve Session #37 - The Lab Box
  6. Nebulous

    D&D 5E 5e - Tales of the Old Margreve (Roll20) Campaign Recaps

    Margreve Session #36 - The Crystal Eater Box
  7. Nebulous

    Blog (A5E) Level Up & Electronic Tools

    I didn't get into Roll20 until the start of 2020, and spent a lot of time learning it, and really, I don't have many complaints. I use the API, and I can run games faster in VTT than I did in person, and I have access to infinite maps and tokens and props, so aside from seeing players faces...
  8. Nebulous

    Blog (A5E) Level Up & Electronic Tools

    I'm with you. When I run LU I want to do it with Foundry, it looks like the best VTT out there currently.
  9. Nebulous

    Blog (A5E) Level Up & Electronic Tools

    @dave2008 This video from earlier this year highlights a lot of the features.
  10. Nebulous

    Blog (A5E) Level Up & Electronic Tools

    The amount of modules (tweaks) you can add to Foundry are staggering. Attack animations, 3D models, animated dice of different substances that makes different sounds when they hit the virtual table. The content creators are very busy, and the community on Discord eager to help and answer...
  11. Nebulous

    Blog (A5E) Level Up & Electronic Tools

    I wish I could answer better, but I don't have enough knowledge of Foundry yet. I don't think it officially supports WotC modules yet, but I know you can import from Roll20 and Beyond and Foundry converts it to its system. For instance, I imported my Curse of Strahd game, and it turned it into a...
  12. Nebulous

    Blog (A5E) Level Up & Electronic Tools

    I have done some playtesting in it. It makes the VTT look like a video game. Which, in my personal opinion, 5e is already a video game in tabletop format. DnD has always been silly. Anyway, you can drag and draw spell templates straight from your token and it animates them; you can share...
  13. Nebulous

    D&D 5E Open Source dilemmas...(AKA Creature Catalog/Tome of Beasts/Tome of Horrors etc.)

    I'm about to use a color out of space from that Peterson book in my 5e game. It is going to scare the bejeezus out of the PCs. The color is going to literally melt an ogre in front of their eyes when they get to the top level of this tower. What they do from there, I imagine is either fleeing...
  14. Nebulous

    Blog (A5E) Level Up & Electronic Tools

    I use Roll20 and am quite happy with it, but I would also like to switch eventually to Foundry. Whenever we finish my current campaign by the end of the year or beginning of next, I would like to have a full Level Up/Foundry reboot.
  15. Nebulous

    D&D 5E 5e - Tales of the Old Margreve (Roll20) Campaign Recaps

    Margreve Session #35 - Abominations Box
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