I'm curently playing
Human Ranger1/Fighter4/Exotic Weapon Master1/Pious Templar4 Of Moloch(custom LE fire deity, favored weapon spiked chain, you can substitute him with Kossuth if playing Faerun)
Ranger lvl 1 is background flavor, fighter feats, exotic weapon master's Flurry of Strikes, 4...
I like the universal skills, but do not aprove of giving rogue and scout and similar(8+int and 6+int) characters extra skill points, but fighters and other 2+int classes, should get 4+int skill points
I thought about this, but then i decided to give total of 6 ability points throughout...