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Nefermandias's latest activity
Nefermandias
reacted to
Undrave's post
in the thread
D&D 5E
Why is There No Warlord Equivalent in 5E?
with
Like
.
That's a strong point, But I would counter with this: We have Arcana Clerics, Eldritch Knights, Arcane Tricksters... but we STILL have...
Monday at 10:27 PM
Nefermandias
reacted to
Undrave's post
in the thread
D&D 5E
Why is There No Warlord Equivalent in 5E?
with
Like
.
Warlords could also rearrange the Battlefield, buff others, help them shake off statuses, and they had more stat points to put into...
Monday at 10:24 PM
Nefermandias
reacted to
Undrave's post
in the thread
D&D 5E
Why is There No Warlord Equivalent in 5E?
with
Like
.
Gotta leave that room for MOAR SPELLS.
Monday at 10:23 PM
Nefermandias
reacted to
Undrave's post
in the thread
D&D 5E
Why is There No Warlord Equivalent in 5E?
with
Like
.
I would argue the 1e Fighting Man was closer to a Warlord than to a 5e Fighter. They grew to be leaders of mundane men and commanded...
Monday at 10:23 PM
Nefermandias
replied to the thread
D&D 5E
Why is There No Warlord Equivalent in 5E?
.
The Warlord was actually first introduced in the Miniatures Handbook for 3.5e. Back then, the class was called "Marshal".
Monday at 10:13 PM
Nefermandias
reacted to
Lanefan's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Problem is, you then get stuck buying a whole book just to get the one module you want. Also, hardcover book format is awful in actual...
Apr 24, 2024
Nefermandias
reacted to
el-remmen's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
The one thing he didn’t mention (that ties into what @tetrasodium said above) is that old modules are short enough to complete quickly...
Apr 24, 2024
Nefermandias
reacted to
overgeeked's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I completely agree with Matt on this one. And you reiterate one of his reasons why modules are better than APs. Life happens and people...
Apr 24, 2024
Nefermandias
reacted to
billd91's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I miss Dungeon Magazine. I know the business model of putting out a magazine sucks these days, but it sure did offer up a lot of content...
Apr 24, 2024
Nefermandias
reacted to
MichaelSomething's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
How about putting a half dozen or so mods into one book? Ya know; the method WOTC uses to deal with this issue for years now...
Apr 24, 2024
Nefermandias
reacted to
Micah Sweet's post
in the thread
D&D General
How Do You Feel About Randomness?
with
Like
.
I am fond of randomness, and prefer to use it any situation where free will or in-universe logic don't otherwise hold sway. As a GM, I...
Apr 24, 2024
Nefermandias
reacted to
TwoSix's post
in the thread
D&D General
How Do You Feel About Randomness?
with
Like
.
What I think D&D should be is a site-exploration, loot-based roguelike with tons of randomization in encounters and character growth...
Apr 24, 2024
Nefermandias
reacted to
DEFCON 1's post
in the thread
D&D (2024)
In Interview with GamesRadar, Chris Perkins Discusses New Books
with
Like
.
Especially considering every single time someone says that X thing HAS to happen to the game to make it better, there is invariably...
Apr 15, 2024
Nefermandias
reacted to
bedir than's post
in the thread
D&D (2024)
In Interview with GamesRadar, Chris Perkins Discusses New Books
with
Like
.
It may be interesting, but he notes that is what he wishes he'd done in 2012, not what he is doing today. Today he's increased the...
Apr 15, 2024
Nefermandias
reacted to
bedir than's post
in the thread
D&D (2024)
In Interview with GamesRadar, Chris Perkins Discusses New Books
with
Like
.
Yes. And he clearly and obviously followed up on his statement about limited core classes (but not total classes) with saying he feels...
Apr 15, 2024
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