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Neonchameleon's latest activity
N
Neonchameleon
reacted to
Remathilis's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
with
Like
.
You just created subclasses. Congratulations
Today at 2:12 AM
N
Neonchameleon
replied to the thread
D&D General
Path of Feats: a Superior Design than Subclasses
.
Hardly complex to say "or a pact magic slot". They just decided not to put any warlock options there. The thing is figuring things out...
Friday at 11:13 PM
N
Neonchameleon
reacted to
Kichwas's post
in the thread
Shadowrun deserves better
with
Like
.
Exactly. It looked good at the time, but aged poorly.
Friday at 10:59 PM
N
Neonchameleon
reacted to
Minigiant's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
with
Like
.
Not unified together. Just have subclasses use unified levels between classes and feats used unified* levels between classses...
Friday at 10:58 PM
N
Neonchameleon
replied to the thread
D&D General
Path of Feats: a Superior Design than Subclasses
.
I don't want feats and subclasses unified. Layers of choices and customisation are a good thing.
Friday at 10:50 PM
N
Neonchameleon
replied to the thread
D&D General
Path of Feats: a Superior Design than Subclasses
.
Long is relative to opportunity cost. Chains of two feats are chains of eight entire levels of character customisation and chains of...
Friday at 10:26 PM
N
Neonchameleon
reacted to
Blue's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
with
Like
.
Feat chains vs. subclasses in terms of stopping undesirable behavior Cherry picking: Feat chains - not protected. Subclasses -...
Friday at 8:27 PM
N
Neonchameleon
reacted to
Desdichado's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Like
.
4e wasn't the kind of game that I was looking for at all, but I loved how they played a little more fast and loose with a lot of the...
Friday at 7:44 PM
N
Neonchameleon
reacted to
GrimCo's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Like
.
Was 4e best version? Yes, no, maybe. Depends who you ask and what they want out of game. Was it best designed from perspective of...
Friday at 7:44 PM
N
Neonchameleon
reacted to
Zaukrie's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Like
.
4e is the best DND version.
Friday at 7:44 PM
N
Neonchameleon
reacted to
Saracenus's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Like
.
@mearls I rewatched your vid with Questing Beast and I know you briefly made the aside that you failed with 4e D&D. And you are right in...
Friday at 7:44 PM
N
Neonchameleon
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
Of course the AoE Cure Wounds main purpose is if you have multiple people in the party on 0hp; it's no more spell slot efficient than...
Friday at 6:50 PM
N
Neonchameleon
replied to the thread
D&D General
Path of Feats: a Superior Design than Subclasses
.
A PbtA style playbook is an example of a class without levels. Your starting character has a role and distinct abilities that can be...
Friday at 6:41 PM
N
Neonchameleon
added the media item
1775237721313.png
to
General
.
Friday at 6:41 PM
N
Neonchameleon
replied to the thread
D&D General
Path of Feats: a Superior Design than Subclasses
.
As I said yesterday in another thread a class system and a level system aren't the same thing. PbtA games have classes but not levels...
Friday at 4:39 PM
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