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Neonchameleon's latest activity
N
Neonchameleon
reacted to
Zehnseiter's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
Well some of those don't sound equal. Spell slots for example is not just one thing. It is depending on class an level up to 9 different...
Jun 3, 2025
N
Neonchameleon
reacted to
MichaelSomething's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Haha
.
If I wanted information that is simply explained, I'd go play 4th Edition! People yearn for Gygaxian prose!
Jun 3, 2025
N
Neonchameleon
reacted to
Elvish Lore's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
Yea, I noticed that some months ago and wrote up a Shireborn background to represent agricultural communities.
Jun 3, 2025
N
Neonchameleon
reacted to
Faolyn's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
I was thinking that too. There’s definitely room for a bunch more communities: Toilborne, for farmers and laborers Coinborn, for...
Jun 3, 2025
N
Neonchameleon
reacted to
zakael19's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
Something that just occurred to me this morning as I was looking through the character background stuff again, there's no Community...
Jun 3, 2025
N
Neonchameleon
reacted to
zakael19's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
DH clearly intends this to be the case, with the 2-1-1 but not how you wanted answers from a potential list provided in the Environments...
Jun 3, 2025
N
Neonchameleon
reacted to
Faolyn's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
FATAL is one of those rare games that has nothing going for it. No interesting items or spells to yoink, no fun PC options, no decent...
Jun 3, 2025
N
Neonchameleon
reacted to
Reynard's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
Sure. Fate has been doing this for a couple decades, and Fate wasn't the first. People need to read the inspirations section at the...
Jun 3, 2025
N
Neonchameleon
reacted to
Reef's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
Yeah, in doing my research into this, I’m watching the Critical Role Christmas playthrough. And 90% of the time, when Hope and Fear are...
Jun 3, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I shall! And to be fair, most of my clerics haven't been (Eilistraee is a fav) - but just looking at the way Clerics and Paladins are...
Jun 3, 2025
N
Neonchameleon
reacted to
Reynard's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
Again, the DH hope and fear mechanics are not as explicitly narrative as some others. You can treat them as a way to manage resources...
Jun 3, 2025
N
Neonchameleon
reacted to
Laurefindel's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
Yeah if the designers purposefully meant it be either a narrative tool OR a purely mechanical device OR both, that definitely goes in...
Jun 3, 2025
N
Neonchameleon
reacted to
aramis erak's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
One of the problems with traditional structures is that the needed structure in an RPG is always more amorphous than the traditional 1...
Jun 3, 2025
N
Neonchameleon
reacted to
Arilyn's post
in the thread
Daggerheart General Thread [+]
with
Like
.
And Highlander(but not 2). This was so common back then. Highlander is great. Love that film. But not the second one. Please, for the...
Jun 1, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I'm genuinely sorry to be Mr Ackshully (again? ugh double sorry if it was you before as well) buuuuut my weirdly-good memory for useless...
Jun 1, 2025
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