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Neonchameleon's latest activity
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Neonchameleon
reacted to
Professor Murder's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
PCs have "classes" that progress through "levels."
Jun 25, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
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There are - Splendor has stuff that heals Stress for example, and if you roll a crit you recover 1 Stress as well as gaining 1 Hope...
Jun 25, 2025
N
Neonchameleon
reacted to
Seramus's post
in the thread
Daggerheart General Thread [+]
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Like
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I definitely think Stress is supposed to power slightly stronger abilities, on the grounds that it's "easy" to get Hope, but somewhat...
Jun 25, 2025
N
Neonchameleon
reacted to
dbm's post
in the thread
Daggerheart General Thread [+]
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Yes, in some ways Hope will churn faster as it can be generated by action rolls, where as Stress is only recovered by resting? Or...
Jun 25, 2025
N
Neonchameleon
reacted to
Deset Gled's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
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Like
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Even without looking inside a book, I assume any game that markets itself as "OSR", references the OGL or a D&D SRD, or otherwise claims...
Jun 25, 2025
N
Neonchameleon
replied to the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
.
At this point I'm going to say you are talking exclusively about WotC-D&D. As a triviality Comeliness was a seventh stat in the original...
Jun 25, 2025
N
Neonchameleon
replied to the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
.
To me that it is trying to do how they played D&D as a design goal. There is no one criterion that says "this is" or "this isn't"...
Jun 25, 2025
N
Neonchameleon
replied to the thread
Daggerheart General Thread [+]
.
In 4e terms Hope is your encounter resource, Stress your daily. And yes martials get daily abilities; in general the fighter-type ones...
Jun 25, 2025
N
Neonchameleon
replied to the thread
What do YOU plan on doing with Daggerheart?
.
I don't think this is too broad. Dungeon World's design goal was to play like D&D did when you were 12 and words like "Dungeon" and "Old...
Jun 25, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Oh I think they're pretty powerful, he just played very aggressively and didn't back off to drink a healing potion when he should have...
Jun 25, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
with
Like
.
So to add, I mentioned this in another thread, but notably: 1) The combat was extremely fast. This is huge for us - we're using to...
Jun 25, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
with
Like
.
So, reporting back as promised, ran session zero + 2 sessions of Daggerheart, with my main group, most of whom I've been playing with...
Jun 25, 2025
N
Neonchameleon
reacted to
TwoSix's post
in the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
with
Like
.
The classes they’re revising are NOT in the core book. The revision is just the second round of playtesting for those classes. All 4...
Jun 25, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
.
Having played it it really does feel a lot like a mash-up of the best aspects of those two games primarily. This is definitely a child...
Jun 25, 2025
N
Neonchameleon
replied to the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
.
Just to clarify this Unearthed Arcana is the Wizards of the Coast public playtest area. The two classes being adjusted are not in the...
Jun 25, 2025
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