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Neonchameleon's latest activity
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Neonchameleon
reacted to
prabe's post
in the thread
Optimization and optimizers...
with
Like
.
This is as far as I got in the thread before feeling a need to respond. Anyone who I'm repeating, please accept my apologies. (Also...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
I think if you intentionally use a term that has a relevant meaning that's not the way you're using it, you are probably either not a...
Jun 27, 2025
N
Neonchameleon
replied to the thread
What do YOU plan on doing with Daggerheart?
.
Yeah. Now is not the time to bring out a d&d adjacent narrative-heavy game inspired by 4e or Apocalypse World, with 10 levels and...
Jun 27, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
.
Yeah, I think that if I want the more tactical combat aspect of 4e D&D, then I would probably use Draw Steel, Beacon, or Icon. (Possibly...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
with
Like
.
Yeah this was the huge thing at the table when we played. No initiative tracking and no action tracking was an insane boost compared to...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
with
Like
.
What is it you would say is problematic? Previously the licence seemed to be pretty normal for an actual licence specific product...
Jun 27, 2025
N
Neonchameleon
reacted to
Pulpfan1971's post
in the thread
Daggerheart General Thread [+]
with
Like
.
My group has six players as well I find DH works both well with a larger group and when you “split the party” Concurrent scenes can...
Jun 27, 2025
N
Neonchameleon
replied to the thread
What do YOU plan on doing with Daggerheart?
.
There are parts of the 4e itches it doesn't touch. For those Lancer or even Gloomhaven would be better - but it's eaten most of Dungeon...
Jun 27, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
.
In contrast, I can see myself potentially playing this. I think that this game may scratch the same itch that D&D 4e and Dungeon World...
Jun 27, 2025
N
Neonchameleon
replied to the thread
Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
.
And various factors make a difference so it will vary by table and even by VTT/in person. The VTT/in person difference kicks in after...
Jun 27, 2025
N
Neonchameleon
replied to the thread
Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
.
I've also run both - and, despite the fact that I (like many of us) have literally years and hundreds more sessions with 5e than DH the...
Jun 27, 2025
N
Neonchameleon
replied to the thread
Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
.
Comparing to Campaign 3 (again low level D&D and their most recent main campaign) the first 6 combats took 41 minutes, 39 minutes, 1...
Jun 27, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
with
Like
.
Yup. I think this is more of the category error (not on your part), i.e. people not understanding that this is directed at people who...
Jun 27, 2025
N
Neonchameleon
reacted to
Jacob Lewis's post
in the thread
Optimization and optimizers...
with
Like
.
Not sure what this is about, but I have had thoughts on this for some time. I decided long ago that it is not worth my energy or effort...
Jun 27, 2025
N
Neonchameleon
reacted to
Arilyn's post
in the thread
Daggerheart General Thread [+]
with
Like
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Fate is stretchy enough to do horror. I've been in a few very successful Fate horror games.
Jun 27, 2025
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