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Neonchameleon's latest activity
N
Neonchameleon
reacted to
DragonLancer's post
in the thread
Optimization and optimizers...
with
Like
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Until the Daggerheart playtest last year, the idea of a session zero never even existed to my group. People would chat on our FB...
Jun 30, 2025
N
Neonchameleon
replied to the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
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The assassin is much more different from the rogue than is being suggested because of the domains, although Nightwalker makes a decent...
Jun 30, 2025
N
Neonchameleon
reacted to
soviet's post
in the thread
Optimization and optimizers...
with
Like
.
But if they don't even match reality it's hard to have a discussion
Jun 30, 2025
N
Neonchameleon
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
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Niche protection comes up a lot in those kind of comparisons, too. Many groups (but not all) are okay when the combat specialist does...
Jun 30, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Like
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This comes across as incredibly belittling and insulting to rules heavy systems and the imaginations of people who enjoy them, so I am...
Jun 30, 2025
N
Neonchameleon
replied to the thread
Optimization and optimizers...
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I'm simply going to laugh at the idea that Apocalypse world has few meaningful choices during character generation. And then try to work...
Jun 30, 2025
N
Neonchameleon
replied to the thread
Optimization and optimizers...
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Session Zero is a surprisingly new thing in the history of RPGs, in part because fighting over or waiting for the rulebook leads to a...
Jun 30, 2025
N
Neonchameleon
reacted to
Joanna Geist's post
in the thread
Optimization and optimizers...
with
Like
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If you can "break" the game by making good decisions instead of bad ones, the game is bad, and you should play something else. It...
Jun 30, 2025
N
Neonchameleon
reacted to
Bill Zebub's post
in the thread
Optimization and optimizers...
with
Like
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Also, I have never experienced a session 0 where players asked around to establish, "Hey, how much are we optimizing here?" My groups...
Jun 30, 2025
N
Neonchameleon
reacted to
Bill Zebub's post
in the thread
Optimization and optimizers...
with
Like
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There's something I don't understand here: if the table is "happy with that basic level of optimization" it means they aren't...
Jun 30, 2025
N
Neonchameleon
replied to the thread
Optimization and optimizers...
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Equally in my experience when strangers meet the default optimisation level at an open table is +3ish ("smart naive choices" such as...
Jun 30, 2025
N
Neonchameleon
reacted to
Bill Zebub's post
in the thread
Optimization and optimizers...
with
Like
.
Exactly this. The argument that "all optimizers are jerks out to ruin everybody's fun" is symmetric to the argument that "roleplayers...
Jun 29, 2025
N
Neonchameleon
reacted to
Bill Zebub's post
in the thread
Optimization and optimizers...
with
Like
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Methinks you have a definition of "optimizer" that nobody else on the planet is using. Or understands.
Jun 29, 2025
N
Neonchameleon
reacted to
soviet's post
in the thread
Optimization and optimizers...
with
Like
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Degenerate optimisation is a system matters problem, specifically it's either a user error by the group/GM in selecting the wrong system...
Jun 29, 2025
N
Neonchameleon
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
with
Like
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Optimization is a tool, and like any tool, it can be used for good or ill. My own feeling is that I usually go into a game with an idea...
Jun 29, 2025
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