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Neonchameleon's latest activity
N
Neonchameleon
reacted to
Retreater's post
in the thread
The Entire TTRPG Hobby Post-Mortem
with
Like
.
I did a couple sample encounters with my wife, just to test before I ran on the podcast. She really enjoyed the system. Even at 1st...
Jul 1, 2025
N
Neonchameleon
reacted to
prabe's post
in the thread
Optimization and optimizers...
with
Like
.
I think the last sentence is the important thing, though there is a large middle space between your two options, and there's nothing...
Jul 1, 2025
N
Neonchameleon
reacted to
Retreater's post
in the thread
The Entire TTRPG Hobby Post-Mortem
with
Like
.
I still pop in, but I am not starting threads (or commenting much). I ran a one-shot of Daggerheart for another group of friends -...
Jul 1, 2025
N
Neonchameleon
reacted to
soviet's post
in the thread
Optimization and optimizers...
with
Like
.
Agreed. This is what I was trying to get at earlier in terms of this being a game design/game choice problem. It is not an unavoidable...
Jul 1, 2025
N
Neonchameleon
reacted to
aiouh's post
in the thread
Optimization and optimizers...
with
Like
.
If optimizing wasn't encouraged behavior by default the game shouldn't make optimizing good. Case in point: Swords & Wizardry Complete...
Jul 1, 2025
N
Neonchameleon
reacted to
Retros_x's post
in the thread
Optimization and optimizers...
with
Like
.
Thats also utter nonsense. As I said in that other thread, I consider myself a power gamer and optimizer. Never was I told I disrupt...
Jul 1, 2025
N
Neonchameleon
reacted to
Retros_x's post
in the thread
Optimization and optimizers...
with
Like
.
That is fair, but thats a general problem. Also if you just have "normal" players and bad ones at the table, or "normal" and optimizers...
Jul 1, 2025
N
Neonchameleon
reacted to
Seramus's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Yes! This is exactly what I was going for. Fear reduces guilt about being "fair" so you can instigate shenanigans, and the players are...
Jul 1, 2025
N
Neonchameleon
replied to the thread
Optimization and optimizers...
.
You do realise you just reversed the statement you were replying to. That they talked about optimizers trying to make people feel bad...
Jul 1, 2025
N
Neonchameleon
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
with
Like
.
As usual, this is the opposite of my experience; optimizers are at their best in hard games, and in fact, are often bred by same. The...
Jul 1, 2025
N
Neonchameleon
reacted to
Bill Zebub's post
in the thread
Optimization and optimizers...
with
Like
.
I disagree. Smart play has a much bigger impact than optimization (at least, in the RPGs I play) so whether or not the characters are...
Jul 1, 2025
N
Neonchameleon
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
.
Yeah, Scion 1E was absolutely infamous for being a Paper/Rock/Scissors system. There was so much to love about the setting as a whole...
Jun 30, 2025
N
Neonchameleon
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
with
Like
.
I normally disliked doing this, but one of the things I was virtually forced to do when running Scion 1e was to be very picky what...
Jun 30, 2025
N
Neonchameleon
reacted to
Mannahnin's post
in the thread
Optimization and optimizers...
with
Like
.
TBF if you're going to have a long ongoing campaign you're still going to have to win the large majority of fights you get into. The...
Jun 30, 2025
N
Neonchameleon
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
.
I was really pleased that Daggerheart's no initiative system allows specialists to shine if that's how everyone wants to play. The game...
Jun 30, 2025
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