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Neonchameleon's latest activity
N
Neonchameleon
replied to the thread
Daggerheart General Thread [+]
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Is attrition based play possible in Daggerheart? Of course. You have short rests and long rests. Long rests need to be taken at home and...
Jul 2, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
Really? I would say 5E reaches far above that. Assuming you put your highest stat as your primary, and increase that from time to...
Jul 2, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
The only real difference is mindset. The actual characters at the table may well be identical, mechanically - they'll just be played...
Jul 2, 2025
N
Neonchameleon
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
with
Like
.
I know you're not disagreeing, but I've definitely seen the other though; when we started playing D&D 4e, my wife wanted to build an...
Jul 2, 2025
N
Neonchameleon
reacted to
aiouh's post
in the thread
Optimization and optimizers...
with
Like
.
I am very sorry if it came across as disruptive, but I think the term optimization is exactly unclear, maybe I am not in the RPG scene...
Jul 2, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
Yeah absolutely. This idea that optimized PCs and good roleplaying are somehow in opposition to each other is, frankly, not only...
Jul 2, 2025
N
Neonchameleon
reacted to
prabe's post
in the thread
Optimization and optimizers...
with
Like
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I'm not disagreeing, here, but I've come to the conclusion that often when people say something on the lines of "the players have...
Jul 2, 2025
N
Neonchameleon
reacted to
Bill Zebub's post
in the thread
Optimization and optimizers...
with
Like
.
Yeah I've done that: built very effective one-trick pony characters that eventually bored me.
Jul 2, 2025
N
Neonchameleon
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
with
Like
.
Though I'll note there are kind of hardcore gamists groups where its not only accepted, its expected (of course usually in those the...
Jul 2, 2025
N
Neonchameleon
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
with
Like
.
That's far narrower than a lot of people using the term mean by it.
Jul 2, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
with
Like
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Either way, it's not worth bogging this Daggerheart thread down with this sort of minutiae. It's not fun to read.
Jul 2, 2025
N
Neonchameleon
reacted to
Faolyn's post
in the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
with
Like
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Right. But the "correct" (for a given definition of correct, when it comes to pronunciation) of H is aitch. Ergo aitch-pee. (Hotel...
Jul 2, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
This is a nonsensical statement. "Thrive" is relative. Non-optimized PCs benefit more and "thrive" more in a game that is "made easy for...
Jul 2, 2025
N
Neonchameleon
replied to the thread
Optimization and optimizers...
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Indeed. All "I'm not optimized" means in terms of RP is "...and I'm not very good at my job" which is more of a character beat than "...
Jul 2, 2025
N
Neonchameleon
reacted to
Retros_x's post
in the thread
Optimization and optimizers...
with
Like
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I fully agreed with the rest of the post, but here I have to disagree. Heavy RP and Optimize are not opposites of a scale, you can do...
Jul 2, 2025
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