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Neonchameleon's latest activity
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
with
Like
.
Yeah it's interesting how the American "standard" and British "standard" (Received Pronunciation) diverge strongly here. In Received...
Jul 4, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
By "needs roleplay" do you mean "needs a backstory justification"?
Jul 4, 2025
N
Neonchameleon
reacted to
Jacob Lewis's post
in the thread
Daggerheart General Thread [+]
with
Like
.
And on that note... my copy arrived today! :D I'll be reading it over the weekend.
Jul 4, 2025
N
Neonchameleon
reacted to
SteveC's post
in the thread
Daggerheart General Thread [+]
with
Like
.
For what it's worth, this was the issue in the playtest that caused one of the players to ragequit. Back then, you'd subtract your armor...
Jul 3, 2025
N
Neonchameleon
reacted to
Elvish Lore's post
in the thread
Daggerheart General Thread [+]
with
Like
.
100% this. I recently wrapped a year long Genesys urban fantasy campaign and the amount of cognitive overload I was dealing was...
Jul 3, 2025
N
Neonchameleon
reacted to
AlViking's post
in the thread
D&D 5E (2014)
Amazon US book sales rank.
with
Like
.
Apparently. Seems like with the latest advice it should be a different thread on a different subforum.
Jul 3, 2025
N
Neonchameleon
replied to the thread
Daggerheart General Thread [+]
.
Check threshold/use armour are two steps. Of course subtracting is normally slower than checking so it comes out in the wash unless...
Jul 3, 2025
N
Neonchameleon
reacted to
dbm's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Lots of people talk about the speed or otherwise of combat versus 5e. For me personally I don’t care whether combat takes the same time...
Jul 3, 2025
N
Neonchameleon
reacted to
Arilyn's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I believe the idea of the armour is the thresholds are soaking some damage, but when hp gets through, you can damage your armour a bit...
Jul 3, 2025
N
Neonchameleon
replied to the thread
Daggerheart General Thread [+]
.
Daggerheart goes with a slightly complex armour system because it's trying to solve two complex problems at once: If you use a soak/DR...
Jul 3, 2025
N
Neonchameleon
reacted to
Emerikol's post
in the thread
D&D 5E (2014)
Amazon US book sales rank.
with
Like
.
I kept hearing about the game but didn't know the details. Now I do. It's not my type of game but I'm sure it will make some here...
Jul 3, 2025
N
Neonchameleon
reacted to
Wofano Wotanto's post
in the thread
Games Inspired by 4e D&D (+)
with
Like
.
It also has zero sense of gravitas, which is something GW had been needing for a very long time. There's no way to explain the gonzo...
Jul 3, 2025
N
Neonchameleon
reacted to
Breaking Star Games's post
in the thread
Games Inspired by 4e D&D (+)
with
Like
.
Gamma World 7e is probably the OG 4e inspired game - taking it's mechanics and simplifying them.
Jul 3, 2025
N
Neonchameleon
reacted to
Wofano Wotanto's post
in the thread
Games Inspired by 4e D&D (+)
with
Like
.
Yeah, there's some real utility to delineating between "feeling fine" and "this is getting dire" no matter what you call it, since you...
Jul 3, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
Games Inspired by 4e D&D (+)
with
Like
.
Tiers of play as well as some of the paths and ancestries are pretty rooted in 4e (e.g., Commander/Warlord, Warden, etc.). Schwlab did...
Jul 3, 2025
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