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Neonchameleon's latest activity
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Does Anyone Care? (Cosmere RPG)
with
Like
.
I think the issue with this sort of thing is usually at the other end, as it were. Like, there are an awful lot of IP-merchandise-type...
Aug 15, 2025
N
Neonchameleon
reacted to
darjr's post
in the thread
Incredible Creatures: Adversaries for Daggerheart on Kickstarter
with
Like
.
The campaign is over but they are doing preorders/late pledges. Note I am hopefully helping this project in a small way.
Aug 15, 2025
N
Neonchameleon
reacted to
Vael's post
in the thread
Starting Daggerheart campaign. Any pitfalls?
with
Like
.
Honestly, I'd have dropped Beast Feast as a campaign frame if there isn't buy in on the food concept. I get it, it's why I wouldn't...
Aug 15, 2025
N
Neonchameleon
replied to the thread
Daggerheart General Thread [+]
.
The big thing here is that's not why they have been hired. Spencer Starke wants to remain a designer not a line editor or producer so...
Aug 15, 2025
N
Neonchameleon
reacted to
Scribe's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Yeah, flipped through some more. I like the core mechanics, class building (class design), the 'deck building' aspect of the Domains...
Aug 15, 2025
N
Neonchameleon
reacted to
Scribe's post
in the thread
Daggerheart General Thread [+]
with
Like
.
So I haven't read as much as I would have liked yet, but much of it I like. I really like how they eft so much loosely defined, and...
Aug 15, 2025
N
Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I have to admit the one thing I would 100% pay for, for DH, is a big-ass book full of environments, traps, social situations, and so on...
Aug 15, 2025
N
Neonchameleon
reacted to
Scribe's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Yay my core set arrived! Nice book, surprised at how little is made up by Adversaries, but I'll read through it when its not so grossly...
Aug 13, 2025
N
Neonchameleon
replied to the thread
Starting Daggerheart campaign. Any pitfalls?
.
The current incarnation of the Juggernaut Brawler in The Void comes as close as I've seen to one to the point that the warrior massively...
Aug 13, 2025
N
Neonchameleon
replied to the thread
Common Pitfalls in Game Design
.
I think Daggerheart will put a near end to this. And for the record they've worked out that the distribution of 2d12, ignoring doubles...
Aug 13, 2025
N
Neonchameleon
reacted to
Sossij's post
in the thread
Common Pitfalls in Game Design
with
Like
.
12 is also cleanly divisible by 3. For whatever that's worth.
Aug 13, 2025
N
Neonchameleon
reacted to
Koloth's post
in the thread
Common Pitfalls in Game Design
with
Like
.
The tendency to go from simple to complex. D&D started as three 5x7 books in a box. Traveller started as three 5x7 books in a box...
Aug 13, 2025
N
Neonchameleon
reacted to
overgeeked's post
in the thread
Starting Daggerheart campaign. Any pitfalls?
with
Like
.
Exactly. It's like Fate aspects, there might be a better and worse way to phrase them, but they still have to apply and the player still...
Aug 13, 2025
N
Neonchameleon
reacted to
Vael's post
in the thread
Starting Daggerheart campaign. Any pitfalls?
with
Like
.
Now, to be clear, I err on the side of allowing an experience to be used because the player has to spend the Hope (or Stress in the case...
Aug 13, 2025
N
Neonchameleon
replied to the thread
Starting Daggerheart campaign. Any pitfalls?
.
School of Knowledge feels like it comes out of the starting blocks fast but is at best mid by level 4: At Level 1 an extra domain card...
Aug 13, 2025
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