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Neonchameleon's latest activity
N
Neonchameleon
replied to the thread
Common Pitfalls in Game Design
.
Wrong angle. I've a maths degree
Tuesday at 10:53 PM
N
Neonchameleon
replied to the thread
Common Pitfalls in Game Design
.
Enjoy not being able to count beyond ten without taking your boots off while the Babylonians could count to 12 on one hand and 60 with...
Tuesday at 2:38 PM
N
Neonchameleon
reacted to
Umbran's post
in the thread
Common Pitfalls in Game Design
with
Haha
.
One wonders where you think one's knuckles are....
Tuesday at 2:11 PM
N
Neonchameleon
reacted to
John R Davis's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I ran my first session last week, after a session zero previously. Everyone seems to get it straight away and generated lots hope to...
Tuesday at 11:23 AM
N
Neonchameleon
reacted to
CommodoreKong's post
in the thread
Draw Steel News
with
Like
.
Yeah it reminds me of Pathfinder 2e…it’s a game I never want to play without a VTT. Too much to keep track of, I’ll let the VTT automate...
Tuesday at 9:19 AM
N
Neonchameleon
reacted to
Aldarc's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I finally got Daggerheart yesterday. I ordered it last week when it was available again on the EU shop. It came in on Saturday morning...
Tuesday at 8:39 AM
N
Neonchameleon
reacted to
overgeeked's post
in the thread
What are your thoughts on TTRPGs with non-standard dice?
with
Like
.
Different sizes of numbered dice you can get from several different manufacturers, fine. Proprietary dice with symbols you can only get...
Tuesday at 2:29 AM
N
Neonchameleon
reacted to
FitzTheRuke's post
in the thread
What are your thoughts on TTRPGs with non-standard dice?
with
Like
.
I can tell you that while I've personally enjoyed them, as a retailer I find it somewhat difficult to sell games that use "funky dice"...
Tuesday at 2:29 AM
N
Neonchameleon
reacted to
Emerikol's post
in the thread
TSR
Why would anyone want to play 1e?
with
Like
.
One thing about retroclones. They tend to clean up and systematize the older edition. That means most of the things bad about 1e are...
Tuesday at 2:28 AM
N
Neonchameleon
reacted to
nyvinter's post
in the thread
Daggerheart General Thread [+]
with
Like
.
The Foundry one has full use of the SRD. The void things you need to add yourself since while they're free on the site, they're also...
Tuesday at 1:58 AM
N
Neonchameleon
reacted to
SteveC's post
in the thread
Does Anyone Care? (Cosmere RPG)
with
Like
.
That certainly is an approach but what effect are you looking for? Most people here have no idea what Cosmere is as a game. There have...
Tuesday at 1:43 AM
N
Neonchameleon
reacted to
Willie the Duck's post
in the thread
Starting Daggerheart campaign. Any pitfalls?
with
Like
.
In case anyone is interested: We had our session 0 this weekend (one person could not attend and will make a character before the first...
Tuesday at 1:12 AM
N
Neonchameleon
reacted to
aramis erak's post
in the thread
Common Pitfalls in Game Design
with
Like
.
The only reason base 10 is dominant is because the Romans imposed it on the base 12 using neighbors. prior empires had used base 12...
Tuesday at 1:11 AM
N
Neonchameleon
reacted to
Umbran's post
in the thread
Common Pitfalls in Game Design
with
Like
.
I think you are overstating your case a bit. In North America alone, researchers found that the indigenous people had no less than 307...
Tuesday at 1:11 AM
N
Neonchameleon
replied to the thread
Does Anyone Care? (Cosmere RPG)
.
You've a lot of work to do. Shadowrun started as "Cyberpunk D&D" so I don't see why not but you've a lot of work for the adaption. And...
Monday at 2:47 PM
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