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Neonchameleon's latest activity
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Neonchameleon
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
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I found 4e to be more than the combat - and although Daggerheart has very different combat the out of combat experience is fairly close...
Jan 9, 2026
N
Neonchameleon
reacted to
zakael19's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
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From the book's Special Appreciations section: "The design of Wizards of the Coast’s Dungeons & Dragons fourth edition and the monster...
Jan 9, 2026
N
Neonchameleon
reacted to
Parmandur's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
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I haven't heard much of the rules in play that sound very 4E, but there are certain flavor elements and vibes that give that feeling...
Jan 9, 2026
N
Neonchameleon
reacted to
Parmandur's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
Pretty fair: for Cosmere, I would also throw 3E (three derived Saves, Skill Points instead of a unified Proficiency track) and d20...
Jan 9, 2026
N
Neonchameleon
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
The first question is do you see the D&D connection? Because I can not think of one single thing that's D&Desque that's in Daggerheart...
Jan 9, 2026
N
Neonchameleon
replied to the thread
Vincent Baker on narrativist RPGing, then and now
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I think that if we can't call Vincent Baker a revolutionary game designer with a list of games including Apocalypse World and Dogs in...
Jan 9, 2026
N
Neonchameleon
reacted to
RenleyRenfield's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
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Monster of the Week = for sure a good beer and pretzels narrative game! Masks too! Could toss in Pasion de Las Pasiones as well...
Jan 8, 2026
N
Neonchameleon
reacted to
innerdude's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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Like
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I mean, the short answer is---to channel the appropriate Star Wars motif---"This isn't the game you're looking for. Move along." If...
Jan 8, 2026
N
Neonchameleon
reacted to
Piperken's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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Like
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A recent anecdote which fits here: I just ran (for the first time myself) a game of Brindlewood Bay (Carved by Brindlewood) for three...
Jan 8, 2026
N
Neonchameleon
reacted to
TwoSix's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
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Well, I'm contrasting them with us, who are probably "overinvested" players. :) Agreed. I enjoy marrative type games, but I feel they...
Jan 8, 2026
N
Neonchameleon
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
I tend to think of Daggerheart as D&D 4e meets Apocalypse World meets a "greatest hits of narrative game design of the past 25 years"...
Jan 8, 2026
N
Neonchameleon
reacted to
Pedantic's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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Like
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I asked my friend the other day if the coffee he'd given me was a natural process (he's normally a dark roast guy and I was surprised to...
Jan 8, 2026
N
Neonchameleon
reacted to
Umbran's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
I agree that most games can be played in a narrativist manner. But I also know you can drive a nail with a screwdriver, if you really...
Jan 8, 2026
N
Neonchameleon
reacted to
pemerton's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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Like
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I think there are some accounts of old conversations that exaggerate some of what was said. As an example, Edwards, in his "story now"...
Jan 8, 2026
N
Neonchameleon
reacted to
Fenris-77's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
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Yeah, I agree, narrativist play and 'narrative mechanics' aren't the same thing.
Jan 8, 2026
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