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Neonchameleon's latest activity
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Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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The difference is that someone can externally verify if you are following game mechanics because they are procedural. "Be a fan of the...
Jan 20, 2026
N
Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Here I think that there are multiple groups who call themselves Trad RPGers. Continuing or Modern Trad RPGers who know what they like...
Jan 19, 2026
N
Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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It depends where you count the bounds of "Traditional" play. I'd argue (and have argued) that The Forge and Narrativism were an attempt...
Jan 19, 2026
N
Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
And mine is that different games are different. MCing Apocalypse World is very different from GMing a PF2E Adventure Path is very...
Jan 17, 2026
N
Neonchameleon
reacted to
RenleyRenfield's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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You know what made it "click" for me? I went back to D&D and failed rolls resulted in nothing happening. I went back to running WoD...
Jan 17, 2026
N
Neonchameleon
reacted to
RenleyRenfield's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
For ME... yes, it was Apocalypse World. Well, first City of Mist. But AW followed right after. But even then, it took me 3 years of...
Jan 17, 2026
N
Neonchameleon
reacted to
Retreater's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
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Right. I'm already seeing characters repeating the same powers. But for me, it's having outlines of campaign frames, sketches of...
Jan 17, 2026
N
Neonchameleon
reacted to
RenleyRenfield's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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I have to say, from my ages and ages of roleplay ^^^This^^^ can't be stated enough as "new design". I think it very much is. Maybe there...
Jan 17, 2026
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Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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For the record I'm pretty sure the breakout game that did this was (as so often with modern gaming trends) 2010s Apocalypse World. Which...
Jan 17, 2026
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Neonchameleon
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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I don't think I'm in "hot demand" as a GM. I'm certainly not part of a "service industry"! I just have a thing I like doing - RPGing...
Jan 17, 2026
N
Neonchameleon
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Surely there's some middle ground between "DM is god of all they survey" and "I'm just a wee service animal GM." Maybe we could call it...
Jan 17, 2026
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Neonchameleon
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
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Honestly it needs more content. There's Hope & Fear due next year but I wish they#d publish faster.
Jan 16, 2026
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Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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The GM who fails to fulfill player needs plays solo. Serve is only appropriate for paid DMs.
Jan 16, 2026
N
Neonchameleon
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Serve is still the wrong word.
Jan 16, 2026
N
Neonchameleon
reacted to
Minigiant's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
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Like
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Those gods were slain but remembered. A remembered god who is slain can get better. That's why you have to take their portfolio and...
Jan 16, 2026
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