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Neonchameleon's latest activity
N
Neonchameleon
reacted to
innerdude's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
I voted "5", but my tastes really run from around a 3.8-4 (Ironsworn) to a 7.7 (Pathfinder 2). All things equal, whatever complexity...
Jan 29, 2026
N
Neonchameleon
reacted to
Reynard's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
For sure. I really WANT to learn and like Draw Steel!, but I don't think I have the bandwidth...
Jan 29, 2026
N
Neonchameleon
replied to the thread
Worlds of Design: Story vs. Gameplay
.
In response to me having come with receipts? Your "refresh of my memory" is countered by you claiming that that was a writing prompt...
Jan 28, 2026
N
Neonchameleon
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I mean, when I've brought in consequences like that it followed from: the factions in play and their assets the playbooks/interests...
Jan 27, 2026
N
Neonchameleon
replied to the thread
D&D 4E
The (Finally Useful) Vampire Class
.
I think that this was one of the improvements Essentials tried to make. Reducing the amount of multi-attack in the game because they...
Jan 27, 2026
N
Neonchameleon
replied to the thread
Worlds of Design: Story vs. Gameplay
.
I don't recall claiming they did. They can however contain narrative arcs and other story elements. That said certain rulesets such as...
Jan 27, 2026
N
Neonchameleon
reacted to
EzekielRaiden's post
in the thread
D&D General
D&D Evolutions You Like and Dislike [+]
with
Like
.
Except all you agreed to was that it was easier to follow whoever was in front. Why is that (perfectly real effect) a problem? Frankly...
Jan 27, 2026
N
Neonchameleon
reacted to
EzekielRaiden's post
in the thread
D&D General
D&D Evolutions You Like and Dislike [+]
with
Like
.
I'd like to offer a different perspective to DoaM. Your "attack roll" is not one singular strike. It's half a dozen strikes, and...
Jan 27, 2026
N
Neonchameleon
replied to the thread
Worlds of Design: Story vs. Gameplay
.
A narrative arc isn't a story either. Instead it's an element of story structure. A writing prompt isn't a story but a narrative arc can...
Jan 27, 2026
N
Neonchameleon
reacted to
Artamo's post
in the thread
Let's Talk About Supers RPGs (Especially Ones Good For Cons)
with
Like
.
During COVID, I played in a Sentinel Comics campaign and we had a blast. Since each session was only about 3 to 4 hours and the...
Jan 27, 2026
N
Neonchameleon
reacted to
billd91's post
in the thread
Let's Talk About Supers RPGs (Especially Ones Good For Cons)
with
Like
.
I used to run Villains and Vigilantes at Gen Con an increasingly large number of years ago. I think there'd still be a lot of nostalgia...
Jan 27, 2026
N
Neonchameleon
replied to the thread
D&D 4E
The (Finally Useful) Vampire Class
.
Honestly the problem with the vampire is that it's a striker with basically no double-tap abilities, reactions, or bonus action attacks...
Jan 26, 2026
N
Neonchameleon
reacted to
Tigris's post
in the thread
D&D 4E
The (Finally Useful) Vampire Class
with
Like
.
I think the core issue is more that hardcore optimization boards often fail to understand that you can have advantages outside your...
Jan 26, 2026
N
Neonchameleon
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
That's interesting. I'm the opposite. I can't stand D&D-type stat-skill binaries. I hate it. It creates all manner of issues (perhaps...
Jan 26, 2026
N
Neonchameleon
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
How is this any different from any other skill system? 'Oh I'm being charming but I also used a little white lie, is it Persuasion or...
Jan 26, 2026
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