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nevin's latest activity
N
nevin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I've been running monsters and adversaries considering intelligence, what they know and how I think instinctively the less intelligent...
Oct 25, 2025
N
nevin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Just like their video games.....which was the reason for the current rules
Oct 18, 2025
N
nevin
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
We have that now. The community refuses to embrace rest alternatives variant rules as a whole.
Oct 18, 2025
N
nevin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
your doing all that in 5 minutes? I can't properly bind one serious wound in less than 5 minutes.
Oct 17, 2025
N
nevin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
and different kinds of play would involve different kinds of magic items. Again. Magic items are far more granular and controllable...
Oct 17, 2025
N
nevin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
if you are doing that why not just do away with them? You'll have to adjust classes that count on 5 min rests but it wouldn't be hard...
Oct 16, 2025
N
nevin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
When milestones mean leveling. Far too many DMs these days just use Milestones to brake the leveling.
Oct 13, 2025
N
nevin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I agree. Dozens of modifications to spell Long and short rest have always been a solution in search of a problem
Oct 13, 2025
N
nevin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yep. Which to me just logically goes back to daily resets for abilities instead of long and short rests. You could even have weekly...
Oct 10, 2025
N
nevin
replied to the thread
AD&D 1E
Edition Experience: Did/Do you Play 1E AD&D? How Was/Is It?
.
"Unless I decide differently next game......". That was GYGAX....always reliably combative and unpredictable in his arguments.
Oct 2, 2025
N
nevin
replied to the thread
AD&D 1E
Edition Experience: Did/Do you Play 1E AD&D? How Was/Is It?
.
Strangely all but one of those players over the years just rerolled in our games.
Oct 2, 2025
N
nevin
reacted to
Snarf Zagyg's post
in the thread
AD&D 1E
Edition Experience: Did/Do you Play 1E AD&D? How Was/Is It?
with
Like
.
Four score and seven comments ago our Snarf brought forth, upon this Enworld, a new creativity, conceived in the blood of vanquished...
Oct 2, 2025
N
nevin
replied to the thread
Critical Role
Critical Role Season 4 DM says encounters will not be balanced.
.
I generally find overpowerd combat because players reached too far or DM wants to make a point are just as pointless and even more...
Oct 2, 2025
N
nevin
reacted to
Clint_L's post
in the thread
Critical Role
Critical Role Season 4 DM says encounters will not be balanced.
with
Like
.
Oh dear. I want fun, games night D&D, not heavy, serious D&D. Age of Umbra killed off almost everyone, and it was bleak, man. And when...
Oct 2, 2025
N
nevin
replied to the thread
AD&D 1E
Edition Experience: Did/Do you Play 1E AD&D? How Was/Is It?
.
The 1e feels like 3 game systems cobbled into one quickly.
Oct 2, 2025
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