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nevin's latest activity
N
nevin
replied to the thread
Other D&D Variant
Castles&Crusades: Codex Exaltum and Codex Infernum
.
Black and White is a hard place to walk for a mortal. Also think of it like this. Are you going to call the police and admit your...
Yesterday at 11:03 PM
N
nevin
replied to the thread
Other D&D Variant
Castles&Crusades: Codex Exaltum and Codex Infernum
.
I love that. It's the way I always play Angels and Devils in D&D games. PC's should be scared of bringing in Heaven or Hell for help...
Yesterday at 10:42 PM
N
nevin
reacted to
Jahydin's post
in the thread
Why do we need thieves??
with
Like
.
I hope OP is more forthcoming in future posts what their actually intent is to save us all time trying to figure it out. Nothing...
Yesterday at 10:36 PM
N
nevin
replied to the thread
Why do we need thieves??
.
well see very few MMA games in m RPG and even if you add all the professional wrestlers and MMA and other Martial Artists 99 percent of...
Yesterday at 10:33 PM
N
nevin
replied to the thread
Other D&D Variant
Castles&Crusades: Codex Exaltum and Codex Infernum
.
I might have to check these out. Thanks
Yesterday at 4:49 PM
N
nevin
replied to the thread
Why do we need thieves??
.
that's a pretty deep reach when I said overall it was more balanced. Every class had it's niche, the surprise rules worked to make...
Yesterday at 4:47 PM
N
nevin
replied to the thread
Why do we need thieves??
.
ummm warriors are either paid killers or people who train to kill because they decided killing people is a good way to make money, or...
Saturday at 10:14 PM
N
nevin
reacted to
Mustrum_Ridcully's post
in the thread
Why do we need thieves??
with
Like
.
The thief doesn't have to be the "skill monkey", or at least not be reduced to that. If a Fighter can go toe-to-toe with Dragons and...
Saturday at 10:02 PM
N
nevin
replied to the thread
Why do we need thieves??
.
yep AD&D inserted all kinds of things like this in the rules. Spell resistance was adjusted up or down by the level of the magic user...
Saturday at 10:02 PM
N
nevin
replied to the thread
Why do we need thieves??
.
I'd agree with thieves getting a "better" set of abilities than what could be done with Skills as currently written. I've always...
Saturday at 9:55 PM
N
nevin
replied to the thread
Why do we need thieves??
.
Because that's the game most people want. There are other games that do what you seem to want. None of them are as popular. Most...
Thursday at 7:47 PM
N
nevin
replied to the thread
Why do we need thieves??
.
A significant part of the player base like them. It feeds from movies books etc. just because non thieves can steal doesn't make the...
Thursday at 5:46 PM
N
nevin
replied to the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
.
4. Is correct. Preservers simply limit the magic they draw so there are no visible or horrific effects but they still draw power from...
Nov 10, 2025
N
nevin
replied to the thread
Unearthed Arcana
WOTC still can't get the backgrounds right in the new FR book.
.
I can guarantee most people I served guard duty with in the army didn't have the alertness feat.....or anything similar..
Nov 10, 2025
N
nevin
replied to the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
.
to be fair the cannibal halfling stuff is what killed the fledging Dark Sun last time. (Que the it's not cannibals if they are eating...
Nov 8, 2025
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