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nightwind1's latest activity
nightwind1
reacted to
Sossij's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 2
with
Like
.
Amen to this. In many forms of art.
Aug 24, 2025
nightwind1
reacted to
The Firebird's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 2
with
Like
.
Honestly I don't think we can say anything plausible about what space combat will look like. All the "realistic" scenarios take...
Aug 24, 2025
nightwind1
reacted to
payn's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 2
with
Like
.
There also seems to be a lot of wholesale writing off of the enemy in the essays. As if having the power to nuke by button would be used...
Aug 24, 2025
nightwind1
reacted to
Cergorach's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 2
with
Like
.
I'm missing the option: "Depends on the story/design..." There are all kinds of fantasy sci-fi settings I like, for all kinds of...
Aug 24, 2025
nightwind1
reacted to
John Dallman's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 2
with
Like
.
The space navy game I've run was the Royal Navy of 2100 in GURPS Transhuman Space. Ships range in size from large spacesuits up to...
Aug 24, 2025
nightwind1
reacted to
Cergorach's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Depends, what kind of story is being told, what kind of atmosphere is being set, and what kind of technical designs are being...
Aug 24, 2025
nightwind1
reacted to
sevenbastard's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
The Expanse has more realistic space combat.
Aug 24, 2025
nightwind1
reacted to
corwyn77's post
in the thread
Savage Worlds
with
Like
.
So their forums close down tomorrow (New Years Eve). Any fans here to pick up the slack?
Aug 22, 2025
nightwind1
reacted to
dbm's post
in the thread
Savage Worlds
with
Like
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There are some of us here who are Savage fans :)
Aug 22, 2025
nightwind1
reacted to
Whizbang Dustyboots's post
in the thread
[Gumshoe] Merryshire Detective Club (a.k.a. Shires Out)
with
Like
.
Honestly, converting the Cluedo/Clue map to a Hobbit hole feels like a very good idea for this game.
Aug 18, 2025
nightwind1
reacted to
Libertad's post
in the thread
Deadlands is retconning the Confederacy away. They lost the war, no longer playable.
with
Like
.
So I found this on a Savage Worlds Facebook group of some other big changes coming to Deadlands. The Confederacy is being retconned so...
Aug 15, 2025
nightwind1
reacted to
doctorbadwolf's post
in the thread
Deadlands is retconning the Confederacy away. They lost the war, no longer playable.
with
Like
.
That’s a really good announcement.
Aug 15, 2025
nightwind1
replied to the thread
[Gumshoe] Merryshire Detective Club (a.k.a. Shires Out)
.
In the study! With Bilbo's candlestick!
Aug 11, 2025
nightwind1
reacted to
DrunkonDuty's post
in the thread
[Gumshoe] Merryshire Detective Club (a.k.a. Shires Out)
with
Like
.
It was Lobelia Sackville-Baggins!
Aug 11, 2025
nightwind1
reacted to
Whizbang Dustyboots's post
in the thread
[Gumshoe] Merryshire Detective Club (a.k.a. Shires Out)
with
Like
.
It does pretty much cry out for getting a very specific sort of snacks for the game.
Aug 11, 2025
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